CopeGD
-
Posts
9 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by CopeGD
-
-
Thanks, it works now. I thought this line was the purpose of the updated version, sorry.
so 2 questions left: What did you change in this update for your awesome project and do you know how i can fix the no entry in weapons.cfg bug when your base is activated?
-
The strange thing is: When i use the original file from the first post the City appears without any problems (except no entry weapons cfg, even though i removed the space in the crate sqf file).
When i use the new version with isServer.. nothing appears, just the loot crates, like in the screenshot seen in this topic.
-
I have a question. I want to add items to the possible drops the AIs can have (like Goldbar etc.) at a specific dropchance percentage. How can i do that? In the basic config i think i can only add weapons and toolbelt stuff right?
-
Could be few things, missed a comma or semicolon
Or one of resources here are already defined somewhere else, all you need to do is simply delete that specific class from my defines.hpp
Login to your FTP root dir and check .RPT log file to see what causes it, no point in guessing
My RPT file says the following: ErrorMessage: File mpmissions\dayz_private_1.epoch.chernarus\interior\defines.hpp, line 21: .RscText: Member already defined
Line 21 is CT_XBUTTON. Is that possible?
-
Hmm.. as soon as i include this mod in my description.ext i just get Wait for host when joining my server. What could be wrong?
-
It would easily be possible to change the item that makes the furniture from emerald to something else, right?
-
In the video you say it currently only works on Panthera. Is this still the case? Seems like awesome work, which will really enrich the whole base building.
-
Hey guys, i have the problem that all the vehicles i deploy blow up when entered and kill the player.
Any ideas?
Wicked AI/Mission system
in A2: Epoch Mods (1.0.5.1)
Posted
Hi guys,
i added some custom spawns and totally cannot detect anything i have done wrong. I added these groups, yet only 1 group of them spawns. Whats wrong?