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Posts posted by Active_Z3
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Ahh great explanations now it all makes sense.. thank you, Second. Also this might be of topic but how can I remove player markers from map? It seems this shows other players on map once theu shoot... also the nametags when your crosshair is on someone? Would anyone happen to know?
Hello maybe this will help some. https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu. Also here is where my files are located for my server. To edit your difficulties go here \Arma3Config\Users\Arma3Config\Arma3Profile . To edit what difficulty your server is set to would be here \Arma3Config\config.cfg inside config.cfg you will find a line like this
class Missions{class Epoch {template = epoch.Altis; //Missions Mapdifficulty = "Veteren"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE};};Hope this helps. -
@wrt12345. Glad i could help.
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I'm not sure if this right, but if it is, please feel free to use it but if someone can check over it dont want to go start messing me BE filters up
!="(arifle_MK20C_F|arifle_MK20_F|arifle_TRG20_F|arifle_TRG21_F|Binocular|hgun_ACPC2_F|hgun_P07_F|hgun_PDW2000_F|hgun_Rook40_F|SMG_01_F|SMG_02_F|srifle_EBR_F|arifle_Katiba_C_F|arifle_Katiba_F|arifle_Katiba_GL_|arifle_Mk20C_F|arifle_Mk20_F|arifle_Mk20_GL_F|arifle_MXC_F|arifle_MXM_F|arifle_MX_F|arifle_MX_GL_F|arifle_MX_SW_F|arifle_SDAR_F|arifle_TRG20_F|arifle_TRG21_F|arifle_TRG21_GL_F|Binocular|hgun_ACPC2_snds_F|hgun_P07_snds_F|hgun_PDW2000_F|hgun_Rook40_snds_F|Laserdesignator|launch_NLAW_F|launch_RPG32_F|launch_Titan_F|LMG_Mk200_F|LMG_Zafir_F|Rangefinder|SMG_01_F|SMG_02_F|srifle_EBR_F|srifle_GM6_F|srifle_LRR_F|arifle_Katiba_C_F|arifle_Mk20C_F|arifle_Mk20_F|arifle_MXC_F|arifle_SDAR_F|arifle_TRG20_F|arifle_TRG21_F|Binocular|SMG_01_F|SMG_02_F|Laserdesignator|launch_NLAW_F|launch_RPG32_F|launch_Titan_F|Rangefinder|srifle_GM6_F|srifle_LRR_F)_mas"
Only the mas weapons have to be added everything that is epoch weapons is already in battleye filters. This is only if you want mas weapons to spawn and use them with out having issues or getting kicked.
Like this.
//Epoch weapons
"arifle_Katiba_C_F","arifle_Katiba_F","arifle_Katiba_GL_F","arifle_Mk20C_F","arifle_Mk20_F","arifle_Mk20_GL_F","arifle_MXC_F","arifle_MXM_F","arifle_MX_F","arifle_MX_GL_F","arifle_MX_SW_F","arifle_SDAR_F","arifle_TRG20_F","arifle_TRG21_F","arifle_TRG21_GL_F","Binocular","hgun_ACPC2_snds_F","hgun_P07_snds_F","hgun_PDW2000_F","hgun_Rook40_snds_F","LMG_Mk200_F","LMG_Zafir_F","SMG_01_F","SMG_02_F","srifle_EBR_F","srifle_GM6_F","srifle_LRR_F","m16_EPOCH","m16Red_EPOCH","M14_EPOCH","M14Grn_EPOCH","m4a3_EPOCH","AKM_EPOCH","m249_EPOCH","m249Tan_EPOCH","m107Tan_EPOCH","m107_EPOCH","Rangefinder","Laserdesignator",//Mas weapons"arifle_mas_hk416","arifle_mas_hk416_v","arifle_mas_hk416c_d","arifle_mas_hk417c","arifle_mas_hk417c_d","arifle_mas_l119","arifle_mas_l119_v","arifle_mas_l119_d","arifle_mas_g36c","arifle_mas_mk16","arifle_mas_mk17","arifle_mas_g3","arifle_mas_fal","srifle_mas_sr25","srifle_mas_mk17s","srifle_mas_m110","srifle_mas_m24","srifle_mas_lrr","LMG_mas_Mk48_F","LMG_mas_M240_F","LMG_mas_mg3_F","LMG_mas_M60_F","arifle_mas_bizon","LMG_mas_pkm_F","arifle_mas_asval",So pretty much if you want mas weapons in your loot you add them and then you need to add the right battyeye filters also which for the class names above this would be the battleye filters you need to add to addweaponcargo.txt.!="(hk416|hk416_v|hk416c_d|hk417c|hk417c_d|l119|l119_v|l119_d|m24|lrr|Mk48_F|M240_F|mg3_F|M60_F|bizon|pkm_F|asval|g36c|mk16|mk17|g3|fal|sr25|mk17s|m110)_mas"As for these"launch_NLAW_F","launch_RPG32_F","launch_Titan_F",You would need to add this to addweaponcargo.txt. !="launch_(RPG32|NLAW|Titan_short|Titan)_F"I will upload the files i am using with this post. -
Well im up for it. I like having new guns. ;)
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For those of you having issues with battlEye filters. Here is the line that you need to put in addweaponcargo.txt.
!="(hk416|hk416_v|hk416c_d|hk417c|hk417c_d|l119|l119_v|l119_d|m24|lrr|Mk48_F|M240_F|mg3_F|M60_F|bizon|pkm_F)_mas"
Remember that you need to add your guns that you have in your loot files to this line. You will also need to update addweaponcargo.txt every time the devs update battlEye. Above is just a example. Enjoy!
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I may have a fix for this. I will let everyone now so far i have got it to where i can open safes no issue but on my test server so i will start adding scripts in and see what happens!
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Same my server went from 40 players to 3 because of this. Its really getting annoying. Like i can not figure this out at all. I think i am gonna wait this one out.
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I have messed with this trying to fix it my self. Seems like there is no way to fix it. I have tried alot. Nothing is working so far if anyone has any suggestions please let me now. Best regards.
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can not wait for this to be released ! :)
[Release] Skin Trader 0.6 (Buy any arma skin)
in A2: Epoch Mods (1.0.5.1)
Posted
AllPlayers set [count AllPlayers,"Bandit1_DZ","Band>
20:41:21 Error position: <set [count AllPlayers,"Bandit1_DZ","Band>
20:41:21 Error 67 elements provided, 2 expected
20:41:21 File mpmissions\DayZ_Epoch_11.Chernarus\Custom\variables.sqf, line 3