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Active_Z3

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Posts posted by Active_Z3

  1. Ahh great explanations now it all makes sense.. thank you, Second. Also this might be of topic but how can I remove player markers from map? It seems this shows other players on map once theu shoot... also the nametags when your crosshair is on someone? Would anyone happen to know?

    Hello maybe this will help some. https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu. Also here is where my files are located for my server. To edit your difficulties go here \Arma3Config\Users\Arma3Config\Arma3Profile . To edit what difficulty your server is set to would be here \Arma3Config\config.cfg inside config.cfg you will find a line like this 

     
    class Missions
    {
    class Epoch {
    template = epoch.Altis; //Missions Map
    difficulty = "Veteren";    // difficulty settings: veteran == NORMAL, mercenary == HARDCORE
    };
    };
     
    Hope this helps.
  2. I'm not sure if this right, but if it is, please feel free to use it but if someone can check over it dont want to go start messing me BE filters up 

     

    !="(arifle_MK20C_F|arifle_MK20_F|arifle_TRG20_F|arifle_TRG21_F|Binocular|hgun_ACPC2_F|hgun_P07_F|hgun_PDW2000_F|hgun_Rook40_F|SMG_01_F|SMG_02_F|srifle_EBR_F|arifle_Katiba_C_F|arifle_Katiba_F|arifle_Katiba_GL_|arifle_Mk20C_F|arifle_Mk20_F|arifle_Mk20_GL_F|arifle_MXC_F|arifle_MXM_F|arifle_MX_F|arifle_MX_GL_F|arifle_MX_SW_F|arifle_SDAR_F|arifle_TRG20_F|arifle_TRG21_F|arifle_TRG21_GL_F|Binocular|hgun_ACPC2_snds_F|hgun_P07_snds_F|hgun_PDW2000_F|hgun_Rook40_snds_F|Laserdesignator|launch_NLAW_F|launch_RPG32_F|launch_Titan_F|LMG_Mk200_F|LMG_Zafir_F|Rangefinder|SMG_01_F|SMG_02_F|srifle_EBR_F|srifle_GM6_F|srifle_LRR_F|arifle_Katiba_C_F|arifle_Mk20C_F|arifle_Mk20_F|arifle_MXC_F|arifle_SDAR_F|arifle_TRG20_F|arifle_TRG21_F|Binocular|SMG_01_F|SMG_02_F|Laserdesignator|launch_NLAW_F|launch_RPG32_F|launch_Titan_F|Rangefinder|srifle_GM6_F|srifle_LRR_F)_mas"

     

    Only the mas weapons have to be added everything that is epoch weapons  is already in battleye filters. This is only if you want mas weapons to spawn and use them with out having issues or getting kicked. 

     

    Like this.

    //Epoch weapons

    "arifle_Katiba_C_F",
    "arifle_Katiba_F",
    "arifle_Katiba_GL_F",
    "arifle_Mk20C_F",
    "arifle_Mk20_F",
    "arifle_Mk20_GL_F",
    "arifle_MXC_F",
    "arifle_MXM_F",
    "arifle_MX_F",
    "arifle_MX_GL_F",
    "arifle_MX_SW_F",
    "arifle_SDAR_F",
    "arifle_TRG20_F",
    "arifle_TRG21_F",
    "arifle_TRG21_GL_F",
    "Binocular",
    "hgun_ACPC2_snds_F",
    "hgun_P07_snds_F",
    "hgun_PDW2000_F",
    "hgun_Rook40_snds_F",
    "LMG_Mk200_F",
    "LMG_Zafir_F",
    "SMG_01_F",
    "SMG_02_F",
    "srifle_EBR_F",
    "srifle_GM6_F",
    "srifle_LRR_F",
    "m16_EPOCH",
    "m16Red_EPOCH",
    "M14_EPOCH",
    "M14Grn_EPOCH",
    "m4a3_EPOCH",
    "AKM_EPOCH",
    "m249_EPOCH",
    "m249Tan_EPOCH",
    "m107Tan_EPOCH",
    "m107_EPOCH",
    "Rangefinder",                         
    "Laserdesignator",
    //Mas weapons
    "arifle_mas_hk416",
    "arifle_mas_hk416_v",
    "arifle_mas_hk416c_d",
    "arifle_mas_hk417c",
    "arifle_mas_hk417c_d",
    "arifle_mas_l119",
    "arifle_mas_l119_v",
    "arifle_mas_l119_d",
    "arifle_mas_g36c",
    "arifle_mas_mk16",
    "arifle_mas_mk17",
    "arifle_mas_g3",
    "arifle_mas_fal",
    "srifle_mas_sr25",
    "srifle_mas_mk17s",
    "srifle_mas_m110",
    "srifle_mas_m24",
    "srifle_mas_lrr",
    "LMG_mas_Mk48_F",
    "LMG_mas_M240_F",
    "LMG_mas_mg3_F",
    "LMG_mas_M60_F",
    "arifle_mas_bizon",
    "LMG_mas_pkm_F",
    "arifle_mas_asval",
     
     
    So pretty much if you want mas weapons in your loot you add them and then you need to add the right battyeye filters also which for the class names above this would be the battleye filters you need to add to addweaponcargo.txt.
     !="(hk416|hk416_v|hk416c_d|hk417c|hk417c_d|l119|l119_v|l119_d|m24|lrr|Mk48_F|M240_F|mg3_F|M60_F|bizon|pkm_F|asval|g36c|mk16|mk17|g3|fal|sr25|mk17s|m110)_mas" 
     
     
    As for these
     "launch_NLAW_F",
    "launch_RPG32_F",
    "launch_Titan_F",
     
    You would need to add this to addweaponcargo.txt. !="launch_(RPG32|NLAW|Titan_short|Titan)_F"
     
    I will upload the files i am using with this post.

    addweaponcargo.txt

  3. For those of you having  issues with battlEye filters. Here is the line that you need to put in addweaponcargo.txt.

     

    !="(hk416|hk416_v|hk416c_d|hk417c|hk417c_d|l119|l119_v|l119_d|m24|lrr|Mk48_F|M240_F|mg3_F|M60_F|bizon|pkm_F)_mas"

     

     

     

    Remember that you need to add your guns that you have in your loot files to this line. You will also need to update addweaponcargo.txt every time the devs update battlEye.  Above is just a example. Enjoy!

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