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  1. Does anyone know if I could use the server_updateObject.sqf and server_functions.sqf from the regular server pbo? I assume not, since they are different for a reason. Help would be appreciated.
  2. The goal was to not have to purchase anything for this one, plus I already have configured my current tool to my liking with donator building boxes and such. Thanks though!
  3. Hello! Recently I have started a DayZ Epoch server, and installed an admin tool along with some other mods. They worked perfectly fine on Chernarus, and all was well. However now that I have switched over to DayZ Epoch Taviana, the text i'm supposed to replace in the server.pbo is not in there anymore, thus not allowing me to access my admin menu. Github to mod: https://github.com/gregariousjb/Epoch-Admin-Tools Here is a snippit from the instructions: " Open init/server_functions.sqf and replace this: if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle)) then { ...with this: // Epoch Admin Tools if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle) && (vehicle _x getVariable ["MalSar",0] !=1)) then { " This text was easily located by searching on the Chernarus Epoch server.pbo, but it is not located in the Taviana Epoch server.pbo. This text was also not found: " Now open your compile/server_updateObject.sqf and place this: // Epoch Admin Tools if (_object getVariable "MalSar" == 1) exitWith {}; ...immediately above this: if (!_parachuteWest and !(locked _object)) then { " Does anyone know how to code in this text to allow my admin menu to work in-game? Thank you for your time!
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