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Magz

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Posts posted by Magz

  1. Mathew, this is what my code says. Obviously the Military, Treasure are the circles that pop up on the map that have various items, however I am talking about the Black Crates with truck ammo in them. Are they the Supplyitems code below?  crash_spawner is the heli crashes correct? 

    EpochEvents = [["any","any","any","any",10,"Military"], ["any","any","any","any",25,"Treasure"], ["any","any","any","any",40,"Supplyitems"], ["any","any","any","any",55,"Construction"],
    ["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"]];
    
  2. Hello again,

     

    I am trying to increase the number of those random black supply boxes (the ones that when broken give you armed vehicle ammo) that spawn near roadways and in fields. 

    I am also trying to see and possibly edit what ammo is given by these crates. 

     

    Where in my PBO can I find this information? I tried to google search it, but I can't seem to find much on it other than what they are.

  3. I currently have DaRT and someone told me the country flags show up next to the player names. Well for some reason I cannot see the chat logs or the country flags. Does anyone know of an Rcon that shows where the players on my server are from?

     

    Is this a known DaRT issue or is it an isolated issue that happened during one of the DaRT updates?

     

    What's the best Rcon to use for a DayZ mod server?

  4. I spawned in a building I want to use and now I get the "you cannot play/edit this mission; it is dependent on downloadable content that has been deleted. mbg_buildings_3" error.

     

    I've poked around and read that I have to add the addon from where the file comes from to the mission.sqm file and the error won't pop up anymore.  

     

    mission.sqm file:

    top part within addOns[]=  

    add to the bottom of the list "addon name here"

     

    My question is, how do I find the addon name where the mbg_buildings_3 come from? Or do I just add mbg_buildings_3 itself? 

     

  5. I am trying to add some extra vehicles to my Hero and Bandit traders. I added them fine, and notice that after restart the vehicles rearm themselves fully. How do I get them to stop rearming?

    Vehicles I'm adding...

     

    Hero:

    BAF_Jackal2_L2A1_W

    M1126_ICV_M2_EP1

    GAZ_Vodnik_HMG

     

    Bandit:

    BAF_Jackal2_L2A1_D

    BTR40_MG_TK_INS_EP1

    BRDM2_TK_EP1

  6. I've watched a number of their videos and they do a great job of going over the ACP, but don't exactly tell you where to plug in scripts, unless I totally missed it...

     

    I know the Vilayercodecustom folder is my go to folder, but within that folder, I couldn't tell you where a script goes to make it work. For example, I thought I had this right... I added the fn_selfActions.sqf script into the vilayercodecustom\dayz_epoch\missions\DayZ_Epoch_11.Chernarus\ and it doesnt work. I removed it and placed it in the vilayercodecustom\missions\dayz.chernarus\ and it still doesn't work.

     

    Do I need to add a line of code in one of the init.sqf files to make it work?

  7. Hello all,

     

    I recently installed my DayZ Epoch Server on VIlayer. (I installed the MySQL Database and Epoch). That is where I stand.

     

    Basically I want to add basic "standard" scripts to the server. The first script I have is the fn_selfActions.sqf script. After reading some of the code, I understand this script is for Self Blood Bag, Deployable Bike and Maintain Area. Where in Vilayer do I add these script files? 

     

    I am under the impression that once I know where to add these things, everything can become easier. 

  8. I have a server running Lingor Island with a number of items I've spawned in and saved. I like all the buildings/traders/fortifications I placed and don't want to lose them. I am also realizing that for some other buildings I want to spawn, it would be best if I used the editor to maximize what I'm trying to do.

     

    Whenever I go to the editor (even after playing on my server) I end up with a squeaky clean version of the Lingor map. I am trying to access MY server map.

     

    This is probably an easy fix, but I don't know where to begin. I've searched google with little luck.

     

    Any help?

  9. I currently use infistar for our admin tool. With it (as I am sure the majority of you are familiar) I spawn in buildings and fortifications to put our little spin on the map. My question is... Is there a better tool to use to spawn and save buildings/objects? 

     

    Also I've been searching the web for a way to position buildings/objects after I spawn them without having to delete the object and try again and again and again... Is there a tool that allows you to place spawned buildings like the Epoch base building allows you to adjust and place a wall?

     

    Any help would be appreciated.

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