an1m4l
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an1m4l got a reaction from Bambit in [Release] Remote key for locking/unlocking vehicles (0.3)
First suggestion : Add remote "Panic button", honk horn flash lights
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an1m4l got a reaction from carl101 in Select spawn script
I followed the instructions.
Place the files within your addons folder.
at the bottom of your init.sqf (after "#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf") place;
waitUntil {!isNil ("PVDZE_plr_LoginRecord")}; if (dayzPlayerLogin2 select 2) then { [] execVM "addons\DRNSpawn.sqf"; };
Next, at the bottom of your description.ext insert #include "addons\DRNdialogs.hpp"
The next step is within your server.pbo
Locate, within the compiles folder, and look for dayzPlayerLogin2 = [_worldspace,_state]; (it's about line 236)
Change that to dayzPlayerLogin2 = [_worldspace,_state,_randomSpot];
Repack your PBOs (don't forget the path property for the server.pbo) and you're done.
http://www.dxml.it/public/shared/sauer/addons.zip
You might want to DOUBLE CHECK THE SQFS!! I don't know if I accidently made a typo while messing around or if it came shipped like that, if you don't put it in "addons" make sure to change the paths
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an1m4l reacted to carl101 in Select spawn script
how did you get this one working?
theres instruction further down the page but for a different map and the file names are completly different.
any chance you can post what you did as i noticed you was the last one to post about getting it working???
cheers
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an1m4l got a reaction from carl101 in Select spawn script
I got one to work, It's here : Only bug(s) I've noticed are : Arnsberg puts you off the map slightly, the buttons are too small. If you get it fixed or I do (whichever happens first, I'm kinda lazy when it comes to that kinda crap) let's get it posted
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an1m4l got a reaction from insertcoins in Servers that don't suck?
I may not have a "populated" server by any means, but soon... sooon.. my creation will be complete.