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ethan123war

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Posts posted by ethan123war

  1. Still working on adding more to the list and making it tidy.
    Here is the raw link were i got it all from here
     
     
    ////Building Items////
    outhouse_kit
    sandbag_nest_kit
    rusty_gate_kit
    park_bench_kit
    ItemSandbag
    ItemTentDomed2
    ItemTentDomed
    ItemTentOld
    ItemTent
    PartWoodPlywood
    PartWoodPile
    PartPlankPack
    CinderBlocks
    MortarBucket
    PartPlywoodPack
    PartWoodLumber
    PartWoodPlywood
    storage_shed_kit
    ItemGenerator
    ItemScaffoldingKit
    ItemVault
    ItemLockbox
    workbench_kit
    wood_ramp_kit
    30m_plot_kit
    metal_panel_kit
    deer_stand_kit
    desert_large_net_kit
    forest_large_net_kit
    desert_net_kit
    forest_net_kit
    fuel_pump_kit
    light_pole_kit
    stick_fence_kit
    wooden_shed_kit
    wood_shack_kit
    m240_nest_kit
    sun_shade_kit
    ItemSandbagLarge
    ItemSandbagExLarge 
    ItemSandbagExLarge5x 
    ItemTankTrap 
    TrapBear 
    ItemWire 
    BagFenceRound_DZ_kit
    ItemComboLock
    ItemCorrugated 
    ItemPole
    ItemGunRackKit
    ItemWoodCrateKit
    ItemFireBarrel_kit
    ItemBurlap
    ItemLightBulb
    
    
    ////vehicle Parts////
    ItemOilBarrel
    ItemFuelBarrel
    ItemFuelBarrelEmpty
    ItemJerrycan
    ItemJerrycanEmpty
    PartEngine
    PartVRotor
    PartGlass
    
    
    ////Random////
    ItemZombieParts
    HandGrenade_Stone
    ItemTrashToiletpaper 
    ItemTrashRazor
    ItemKiloHemp
    ItemSledgeHead 
    ItemSledgeHandle 

     

  2. Every time i join i get stuck in wait for host with a black screen.

     

    This is what my rpt file says

     

     

    =====================================================================

    == C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
    == "C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -doNotRunM 
    =====================================================================
    Exe timestamp: 2014/04/13 21:03:57
    Current time:  2014/05/10 20:42:36
     
    Version 1.62.95248
    Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    Global namespace not passed during: true
    Global namespace not passed during: true
    Error in expression <true>
      Error position: <true>
      Error Local variable in global space
    Error loading control bin\config.bin/RscDisplayModLauncher/controls/CA_ValueMods/
    UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
    UH60Wreck_DZ: MainGun - unknown animation source mainGun
    UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
    bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
      bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move 
    bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
      bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move 
    bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
      bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move 
    bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
      bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move 
    bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
      bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move 
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
      bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    Error: Bone leftshoulder doesn't exist in some skeleton 
    Error: Bone rightshoulder doesn't exist in some skeleton 
    UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    UH1Y_DZE: ObsGun - unknown animation source ObsGun
    AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    Addon mbg_buildings_3 (entry Land_MBG_GER_PUB_2) not found in the list of active addons.
    Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
    mbg_buildings_3
    Addon mbg_killhouses (entry MBG_Warehouse_InEditor) not found in the list of active addons.
    Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
    mbg_killhouses
    Addon mbg_buildings_3 (entry Land_MBG_ATC_Tower) not found in the list of active addons.
    Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
    mbg_buildings_3
    Fresnel k must be >0, given n=0.8,k=0
    Fresnel k must be >0, given n=0.8,k=0
    "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
    "DayZ Epoch: MPframework inited"
    Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    SetFace error: class CfgFaces.RodriguezHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.RodriguezHead.Face66 not found
    SetFace error: class CfgFaces.OharaHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.OharaHead.Face66 not found
    SetFace error: class CfgFaces.RodriguezHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.RodriguezHead.Face66 not found
    SetFace error: class CfgFaces.RodriguezHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.RodriguezHead.Face66 not found
    SetFace error: class CfgFaces.OharaHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.OharaHead.Face66 not found
    SetFace error: class CfgFaces.OharaHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.OharaHead.Face66 not found
    SetFace error: class CfgFaces.RodriguezHead.Face66 not found
    Error: Error during SetFace - class CfgFaces.RodriguezHead.Face66 not found
    Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    Error in expression <ecVM "custom_monitor.sqf";
    };
    >
      Error position: <};
    >
      Error Missing {
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 140
    R 1-1-C:1 REMOTE: Getting out while IsMoveOutInProgress
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Network simulation, time = 0.050
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    Group B 1-1-A (0x2aa4a500) - network ID 2:1374
     - no main subgroup
    "DEBUG: loadscreen guard started."
    Error in expression <.sqf"; 
    if ( !((getPlayerUID player) in AdminList) && !((getPlayerUID player) in>
      Error position: <AdminList) && !((getPlayerUID player) in>
      Error Undefined variable in expression: adminlist
    File mpmissions\__CUR_MP.chernarus\init.sqf, line 104
    "Res3tting B!S effects..."
    "Running "kh_actions"."
    "DAYZ: CLIENT IS RUNNING DAYZ_CODE "1.0.4.2""
    "PLAYER RESULT: true"
    "PLOGIN: Login loop completed!"

     

     

    If guys can Plz help i have been pulling my hair out.

     

    Join ts3.agggaming,com if want to talk

     

    Thanks

  3. "KORD_high_UN_EP1",
    "SearchLight_TK_INS_EP1",
    "Igla_AA_pod_TK_EP1",
    "USLaunchers_EP1",
    "AmmoCrates_NoInteractive_Small",
    "AmmoCrate_NoInteractive_",
    "USVehicleBox",
    "USLaunchersBox",
    "USBasicAmmunitionBox",
    "USOrdnanceBox",
    "RUSpecialWeaponsBox",
    "RULaunchersBox"
     
     
    only add these
  4. I had BTC Towing and heil lift but we did not like it so we wanted to install R3F towing and logistics system.

    We removed all lines of code and files for BTC and installed R3F but it wont work on the server we don't even get an error. I have searched over the internet and tried all options out there.

     

     

     

    I have included a copy of my mission file.

     

    If some one could plz help out it would be great 

     

     

    Some extra info:

     

    I am running epoch 1.0.4.2

    My server is hosted with dayz.st

     

     

    Link to mission files: https://www.dropbox.com/s/rk8fng9eoy6zuff/dayz_AGG_server.zip

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