Badgerator
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Posts posted by Badgerator
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I'm running a Panthera server and using custom AI, the balance between AI encounters would be perfect if I could just turn off drones. In the midst of a battle with AI having a drone turn up is just too much. The frequency of drones appearing even in vanilla is FAR TOO HIGH, please let us disable this feature.
Thanks
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Anyone have any idea how to turn off the antagonists? particularly the drones (darters) ?
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Ok so this script works perfectly for me, on respawn anyway, but approx 1 min after being tp'd by the sensor the players are returned to the sensor area, and can go back and forth like this until they re-log.
Any ideas?
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I am joining the bandwagon, with the same post, I am blaming the @DayzepochPanthera map-mod.
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Thank you for the Missions.
My Players on Server have fun with the Missions but after the first 4 Missions spawns no new Missions.
We wait 3 hours but nothing happens. No more Missions.
After Server Restart comes the first Missions and then e got the same Problem. No more Missions spawning?
Any Idea?
I am having the same problem since 1.0.4.2 :
Last line relative to missions in log is :
22:34:09 "DEBUG: Mission Code: Removing AI + Crates"
Then nothing else till server restarts, any help would be appreciated, thanks.
Please integrate ZEUS !
in Suggestions
Posted
It runs fine, add it like you would to any other mission, use the #admin_logged as the check, and your done. The only problem I have is that Epoch (even with AH & BE switched off) deletes vehicles spawned by zeus.