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Posts posted by Mad
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any pics of the zombies? or this in action?
They need some work over skins and movements and will be fine,sounds ambience is ok just now :)
I just was thinking to a
_zombie setdamage 0.7;
on shaun.sqf so to give a blood apperance
EDIT:
Tested,zombies now appears blooded but...they are fractured and walk very slows and stupids...just like Romero's movies :huh:
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Sequisha we will have to download Epoch pack and AiA differently or you'll release a single download pack like Napf/Sauerland ?
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same problem here . GTX server
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Damn guys... SA has been the biggest heist of the century
Until a short time ago i thought that Sergey and Hammepoint were the best moneykeeper making that shit WarZ (aka Infestation) but now I understand that Dean&Bohemia are one step ahead... very very sad for us :\
I really hope Awol and other Epoch devs continue in this way and don't turn evil
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Ahhh ok then :D
I was thinking to some haking on server :V
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Yo guys, i was checking my logs yesterday and i found this entry on rpt Oo
Seems like some malicious code but i dunno if came from some script :S
9:37:38 "42 Active ground units" 9:37:38 "11 Active emplacement units" 9:37:38 "3 Active chopper patrol units (Crew)" 9:37:38 "0 Active vehicle patrol units (Crew)" 9:38:33 Unknown entity: ' Free PORN videos. WATCH the best TEEN sex on the net! Enjoy the sexiest PORN with the hottest naked girls in our videos." /> <meta name="rating" content="RTA-5042-1996-1400-1577-RTA" /> <link rel="alternate" type="application/rss+xml" title="YouPorn - RSS Feed" href="/rss/" /> <link rel="shortcut icon" href="http://cdn1.static.youporn.phncdn.com/images/favicon4.ico" /> <link rel="alternate" hreflang="en" href="http://www.youporn.com/" /> <link rel="alternate" hreflang="fr" href="http://fr 9:38:33 XML parsing error: empty attribute name 9:38:33 <meta 9:38:33 name = "description" 9:38:33 content = "YOUPORN is your home for XXX ? var _gaq = _gaq || []; _gaq.push( ['_setAccount', 'UA-163988-4'], ['_setDomainName', " 9:38:33 youporn.com"], = "" 9:38:33 ['_setCustomVar', = "" 9:38:33 2, = "" 9:38:33 'Content = "" 9:38:33 Test', = "" 9:38:33 'control', = "" 9:38:33 2], = "" 9:38:33 ['_trackPageview'] = "" 9:38:33 ); = "" 9:38:33 (function() = "" 9:38:33 { = "" 9:38:33 var = "" 9:38:33 ga = "document" 9:38:33 .createElement('script'); = "" 9:38:33 ga.type = "text/javascript" 9:38:33 ; = "" 9:38:33 ga.async = "true" 9:38:33 ; = "" 9:38:33 ga.src = "" 9:38:33 ('https:' = "" 9:38:33 Unknown entity: '& !isChrome){ if(window.devicePixelRatio > 1){ document.write('<meta name="viewport" content="target-densitydpi=250,width=device-width" />')' 9:38:33 Unknown entity: 'product_id=' + product_id+ '&category=adblockpixel&action=adblock&label=is_blocked_' + blocked' 9:38:33 Unknown entity: '&s[l+e]){s[o]="loading"' 9:38:33 Unknown entity: '&performance.timing.domInteractive>0){t.domInteractive=true' 9:38:33 Unknown entity: '&t.listener.domInteractive){t.listener.domInteractive(e)}}if(!t.domContentLoadedEventStart&&performance.timing.domContentLoadedEventStart>0){t.domContentLoadedEventStart=true' 9:38:33 Unknown entity: '&t.listener.domContentLoadedEventStart){t.listener.domContentLoadedEventStart(e)}}if(!t.domContentLoadedEventEnd&&performance.timing.domContentLoadedEventEnd>0){t.domContentLoadedEventEnd=true' 9:38:33 Unknown entity: '&t.listener.domContentLoadedEventEnd){t.listener.domContentLoadedEventEnd(e)}}if(!t.domComplete&&performance.timing.domComplete>0){t.domComplete=true' 9:38:33 Unknown entity: '&t.listener.domComplete){t.listener.domComplete(e)}}if(!t.loadEventStart&&performance.timing.loadEventStart>0){t.loadEventStart=true' 9:38:33 Unknown entity: '&t.listener.loadEventStart){t.listener.loadEventStart(e)}}if(!t.loadEventEnd&&performance.timing.loadEventEnd>0){t.loadEventEnd=true' 9:38:33 Unknown entity: '&t.listener.loadEventEnd){t.listener.loadEventEnd(e)}}if(!(t.domInteractive&&t.domInteractive&&t.domContentLoadedEventStart&&t.domContentLoadedEventEnd&&t.domComplete&&t.loadEventStart)){setTimeout(function(){t.test()},250)}}' 9:38:33 Unknown entity: 'nbsp' 9:38:33 Unknown entity: 'nbsp' 9:38:33 Unknown entity: 'nbsp' 9:38:33 Unknown entity: 'nbsp' 9:38:33 Unknown entity: 'raquo' 9:38:52 "TIME SYNC: Local Time set to [2013,8,3,2,38]" 9:38:54 "CLEANUP: Deleted 8 Animals out of 41"
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hmm pardon me Axle but i don't see an update on sensors :
should be also the Axle Airport vendor sensor inside right ?
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Ok, thanks for your work :)
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hmmm tried to set sensor 300 mt on east side near other hangars , after on south inside meschede but nothing :\
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Sorry fr1nk yeah, mission.sqm :)
Here is the complete sensors list, all works fine but not that :\
class Sensors
{
items=8;
class Item0
{
position[]={15502.063,87,17015.162};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Seedorf";
expCond="(player distance Seedorf) < 100;";
expActiv="TitleText[""State entrando nell'area commerciale di Seedorf"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area commerciale di Seedorf"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item1
{
position[]={13166.374,176.72119,6611.3574};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Oberdorf";
expCond="(player distance Oberdorf) < 100;";
expActiv="TitleText[""State entrando nell'area commerciale di Oberdorf"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area commerciale di Oberdorf"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item2
{
position[]={24710.156,409.62686,21741.969};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Oberberg";
expCond="(player distance Oberberg) < 100;";
expActiv="TitleText[""State entrando nell'area commerciale di Oberberg"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area commerciale di Oberberg"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item3
{
position[]={16983.479,300.05701,1774.7944};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Bandit";
expCond="(player distance Bandit) < 100;";
expActiv="TitleText[""State entrando nel campo dei banditi"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dal campo dei banditi"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item4
{
position[]={11045.76,179.40204,15671.621};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Hero";
expCond="(player distance Hero) < 100;";
expActiv="TitleText[""State entrando nel campo degli eroi"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dal campo degli eroi"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item5
{
position[]={2504.271,271.54337,3870.4497};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Wholesale1";
expCond="(player distance Wholesale1) < 100;";
expActiv="TitleText[""State entrando nell'area Ovest di commercio"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area Ovest di commercio"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item6
{
position[]={230.57082,140.2729,22703.529};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Wholesaler";
expCond="(player distance Wholesaler) < 100;";
expActiv="TitleText[""State entrando nell'area di commercio"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area di commercio"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item7
{
position[]={15355.3,18521,0.058};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Aereoporto";
expCond="(player distance Aereoporto) < 150;";
expActiv="TitleText[""State entrando nell'area trader Aereoporto"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area trader Aereoporto"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
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Hi guys i installed safe zones script on my server but i'm having problems with Axles
i mounted the sensor for airport on mission .sqf
class Item7
{
position[]={15355.3,18521,0.058};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Aereoporto";
expCond="(player distance Aereoporto) < 150;";
expActiv="TitleText[""State entrando nell'area trader Aereoporto"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""State uscendo dall'area trader Aereoporto"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};but the area isn't notified on server after restart :\
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Is happening also to my server from this afternoon..
server crashes, all kicked out and on log i see many rows like this :
NetServer::finishDestroyPlayer(1523326872): DESTROY immediately after CREATE, both cancelled
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Ahhhh , ok understood now
Thaks for clarification :)
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Ah Okay then also if it's a little weird system so
I remember there was only a single row for an account, now we'll have an huge amount of data sheet in few weeks :\
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Hi guys, yesterday i upgraded my server with 1.0.4 patch (i also installed Sauerland map) and i was installing some script when i found this over my database charcter_data table
seems that every time a character connect/disconnect he is saved in a new field..
i made something wrong or should work so now Oo ?
blckeagls' Real Zombies v0.0.5
in AI Missions
Posted
Thanks KiloSwiss , now i'm checking and testing correct parts because seems Bohemian uses Czech words only