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headless client and HiveEXT


CMDR. Taco

Question

I've been working on getting WAI to work as a headless client. I'm down to about the last few items. The most major is getting call server_hiveReadWrite and server_hivewrite to work. Based on the diag_log checkpoints I've put in the code, it appears that the headless client is not able to use the "call server_hive" functions. The vehicles will spawn and when you trigger the "GET IN" event, the vehicle will disappear and the server_functions.sqf server_checkhackers will kill you. I assume this is because the vehicle doesn't have an object ID.

 

The last issue is that the turret type AI, Igla's and .50 gunners do not spawn.

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A player client cant execute hive calls, you need to create a server side event handler which will execute the hive call with the variables given in the call to the eventhandler.

Just think about a player could do it xD ? then a hacker could destroy your entire database.

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