I have a the default start up with a hatchet; however, when someone equips it, it's always 0. Is there something basic i'm missing to make a player spawn with a full hatchet? I've use ItemHatchet and ItemHatchet_DZE.
DefaultMagazines = ["ItemBandage","ItemBandage","ItemMorphine","17Rnd_9x19_glock17","17Rnd_9x19_glock17","ItemWaterbottleBoiled","FoodSteakCooked"]; DefaultWeapons = ["glock17_EP1","ItemFlashlight","ItemMap","ItemHatchet_DZE","ItemToolbox"]; DefaultBackpack = "DZ_ALICE_Pack_EP1"; DefaultBackpackWeapon = "";