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Animation for Traders


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As you know all vendors are standing without any movement and aiming their weapons.

I would like to change this to lower their weapons and they should wobble also a bit.

 

I guess I would have to change this in the mission.sqf for my map.

Referring to this section as example:

 

 _this = createAgent ["US_Delta_Force_AR_EP1", [24768.969, 21744.072, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _unit_51 = _this;
  _this setDir -107.46156;
  _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
  _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
 

What I have to add then here?

_this enableAI "ANIM" ?

 

 

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