Stollenwerk Posted April 13, 2014 Report Share Posted April 13, 2014 As you know all vendors are standing without any movement and aiming their weapons. I would like to change this to lower their weapons and they should wobble also a bit. I guess I would have to change this in the mission.sqf for my map. Referring to this section as example: _this = createAgent ["US_Delta_Force_AR_EP1", [24768.969, 21744.072, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_51 = _this; _this setDir -107.46156; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; What I have to add then here? _this enableAI "ANIM" ? Link to comment Share on other sites More sharing options...
Stollenwerk Posted April 13, 2014 Author Report Share Posted April 13, 2014 Well, sorry. Maybe someone moves the threat to the right position. Link to comment Share on other sites More sharing options...
karl2002 Posted April 14, 2014 Report Share Posted April 14, 2014 Hows this a threat? I am sure you meant thread lol. Link to comment Share on other sites More sharing options...
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