I moved my traders and added some things to the Napf map on my server. I tried to edit the Epoch_24/mission.sqm file where the original markers are kept, but it threw errors every time we tried loading server, no matter what I did. I'm guessing that if I could get the markers to work in that file, they would show for everyone who connected.
However, since I couldn't figure out how to get that file to keep from crashing, I just completely removed the sensors(trader zones) and markers and created a separate SQF file with only markers in it. I understand that everything in the init is run when the first person joins the server(the mission files start), which makes sense why the markers are only showing for the first person.
My question is, what should I do? Should I work on getting markers working in the original SQM file? Or is there an easy way to remedy this while the markers are in a separate SQF file? I was reading this and I'm not sure it would apply to the trader markers and such, they were focusing on mission markers, which I guess may be the same thing, but I'm thinking that may not be the way I should go about fixing the issue.
When I tried editing the first Epoch_24/mission.sqm file, I kept getting an error saying
"" encountered instead of "="
I don't know where it wanted a = though. I didn't change anything in that line other than the name of the trader and the number at the end, which I presumed it was the radius of the sensor area. I changed it from
Question
cring0
I moved my traders and added some things to the Napf map on my server. I tried to edit the Epoch_24/mission.sqm file where the original markers are kept, but it threw errors every time we tried loading server, no matter what I did. I'm guessing that if I could get the markers to work in that file, they would show for everyone who connected.
However, since I couldn't figure out how to get that file to keep from crashing, I just completely removed the sensors(trader zones) and markers and created a separate SQF file with only markers in it. I understand that everything in the init is run when the first person joins the server(the mission files start), which makes sense why the markers are only showing for the first person.
My question is, what should I do? Should I work on getting markers working in the original SQM file? Or is there an easy way to remedy this while the markers are in a separate SQF file? I was reading this and I'm not sure it would apply to the trader markers and such, they were focusing on mission markers, which I guess may be the same thing, but I'm thinking that may not be the way I should go about fixing the issue.
When I tried editing the first Epoch_24/mission.sqm file, I kept getting an error saying
I don't know where it wanted a = though. I didn't change anything in that line other than the name of the trader and the number at the end, which I presumed it was the radius of the sensor area. I changed it from to http://img.photobucket.com/albums/v495/pyro_chaos/dayzerror_zpsdf69fc41.pngHere's the first thread I started about it:
I was told that "it should just work" so I don't know what I was doing wrong.
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now