I need to send a message from one player to all players.
This seems to work only from server side
[nil,nil,rTitleText,"Hello!", "PLAIN",10] call RE;
Also there needs to be a name of the player who runs the scripts.
[nil,nil,rTitleText,["Hello I'm %1", name player], "PLAIN",10] call RE;
Does this require puplicvariableserver to be able to run it from client side or is there some other way to do this?