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Building items disappearing


Grinchen

Question

Hi,

 

Just recently players on my server have noticed that items are starting to despawn.

 

 

In my HiveExt.ini:

;This is a comment
;Comments above a certain setting will provide it's description

;The format for a setting is 
;Variable = Value

;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value

[Time]
Type = Custom
Offset = -6

[Database]
;Currently, only MySQL is supported
Type = MySQL
;Hostname or IP of the server to connect to
Host = IP
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = Port
;Database name to connect to.
Database = Database
;Username to connect with
Username = Username
;Password to authenticate with (default is blank)
Password = Password

[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace

[Objects]
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version

;EPOCH SETTINGS 
;Which table should the objects be stored and fetched from  
;Table = Object_DATA 
 
;Negative values will disable this feature 
;0 means that ALL empty placed items will be deleted every server restart 
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted 
CleanupPlacedAfterDays = -1

[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false

Is anything wrong here, that can cause items to disappear???

 

If not, what else can cause this???

 

Thanks for any help!

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You can use an event like this:

 

UPDATE `object_data` SET `Datestamp`=CURRENT_TIMESTAMP WHERE `Fuel` = 0.00000

so your buildings don't disappear

:)!

So if I run this regularly, items won't dissappear?

 

I can't seem to find any database events suggesting that items would despawn.

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