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Kill Percent not working


Carp!

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Hey there!

 

If I change the following to anything other than 0. It doesn't go away until the server restarts:

 

// Percentage of AI that must be dead before mission completes (default = 0)
DZMSRequiredKillPercent = 0;
 
0 makes it work fine, but as soon as someone steps into the circle, it completes. The bandits and mission items are still there, but it goes away from map.
 
Thoughts?
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  • 4 weeks later...

Sorry I never reported back. .8 did not work, but it looks like in the next update Vampire is throwing in a force command to make it work.

 

I set mine to .25 and it's working just fine:

 

 "[DZMS]: (DZMSUnitsMajor) waiting for 7/10 units or less to be alive and a player to be near objective."
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