GSGBen Posted February 6, 2014 Report Share Posted February 6, 2014 I've tried to up the default building limit from 150 to 300 using DZE_Buildinglimit = 300 as show in the snippet from my server init below. But it does seem to want to work. dayz_maxAnimals = 8; // Default: 8 dayz_tameDogs = true; DynamicVehicleDamageLow = 0; // Default: 0 DynamicVehicleDamageHigh = 100; // Default: 100 DZE_BuildOnRoads = true; // Default: False DZE_requireplot = 0; //plot pole DZE_BuildingLimit = 300; //BuildingLimit EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; dayz_fullMoonNights = true; Link to comment Share on other sites More sharing options...
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GSGBen
I've tried to up the default building limit from 150 to 300 using DZE_Buildinglimit = 300 as show in the snippet from my server init below.
But it does seem to want to work.
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