Schultz Posted January 31, 2014 Report Share Posted January 31, 2014 Hello, I was trying to find a way to do this, but failed miserabily. - player A enters a defined area. - server streams a message and maybe a sound on every other player - script doesnt send any more messages for x time Any tips? Link to comment Share on other sites More sharing options...
0 Defent Posted January 31, 2014 Report Share Posted January 31, 2014 Oh it's quite easy, you can modify some of these files:http://dayz.st/w/Protected_Dome or http://epochmod.com/forum/index.php?/topic/386-better-safezone-maybe/ I'm not sure about the global message. To make it not send any messages for X ammount of time just do: sleep x; //x = the time you want Link to comment Share on other sites More sharing options...
0 Schultz Posted January 31, 2014 Author Report Share Posted January 31, 2014 The global message is the main thing though! Link to comment Share on other sites More sharing options...
0 Defent Posted January 31, 2014 Report Share Posted January 31, 2014 On second thought, it is possible. EMS does it, so I grabbed the line from there. Example: [nil,nil,rTitleText,"APC secured by survivors!", "PLAIN",6] call RE; Link to comment Share on other sites More sharing options...
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Schultz
Hello,
I was trying to find a way to do this, but failed miserabily.
- player A enters a defined area.
- server streams a message and maybe a sound on every other player
- script doesnt send any more messages for x time
Any tips?
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