Nazrabji Posted July 1, 2013 Report Share Posted July 1, 2013 Hi i could really use some help with this. I have this Epoch server from xstreamgaming.net and is trying to add the R3F logistics. But for some reason i get no option at all to tow anything. I have no idea why it shouldn't work. I have added this line to the very bottom of my init.sqf file /R3F Towing and shit (or whatever you want to title it) execVM "R3F_ARTY_AND_LOG\init.sqf" and also added the following to my description.ext file #include "R3F_ARTY_AND_LOG\desc_include.h" class RscTitles { #include "R3F_ARTY_AND_LOG\desc_rsct_include.h" }; After that I've added vehicles / choppers from a list seen in another thread http://opendayz.net/threads/r3f-tow-lift-help-needed.11476/ at comment #7 ARTY is disabled and LOG enabled. NOTE: I have even tried to follow the INSTALL.pdf which comes with R3F Logistics. And it didn't work. Any help to get this working would be very much appreciated :) Link to comment Share on other sites More sharing options...
0 Northdegree Posted July 1, 2013 Report Share Posted July 1, 2013 https://www.dropbox.com/s/c2mr3gwzuelgnwe/dayz%20R3F.rar Here you go. Edit: Oh, by the Way: /R3F Towing and shit (or whatever you want to title it) has to be like this: //R3F Towing and shit (or whatever you want to title it) Edit 2: Correct usage of the towing script: Drive with the towing vehicle to a towable vehicle. (Best would be to drive in front of it). Then: Get out, go to the towable vehicle and select "tow ..." After that you go to the towing vehicle, click "... tow to selected vehicle" (or something like that) and you're ready to go. Link to comment Share on other sites More sharing options...
0 Nazrabji Posted July 1, 2013 Author Report Share Posted July 1, 2013 thanks for your reply. And now that you mention it, then i should have seen that missing slash. I've justed look in the vehicles file and wondered if you have tried that in Epoch and tested it there. Or do i have to copy/paste my list into the file again ? Link to comment Share on other sites More sharing options...
0 Northdegree Posted July 1, 2013 Report Share Posted July 1, 2013 Sorry, this was my own Vehicle list. But you could try mine (make sure you have a backup of your normal list). If it doesn't work either, then something else is wrong. Link to comment Share on other sites More sharing options...
0 Nazrabji Posted July 1, 2013 Author Report Share Posted July 1, 2013 I have uploaded the folder that you provided. And it works. At least for some of them. The URAL truck could tow a some kind of landrover, and also i'm getting the option to tow a HMMWV. So now i only have to find a complete and updated list of the vehicles, that i can use. I've also tried to tow the URAL truck with a Mi17 chopper. and no option giving :( Also i've notived that you have "base" in the end on some of your vehicles in the list. How do you know that you have to use that? I'm so lost about this vehicle list in Epoch. So i guess i have to get the names from within the game itself. from traders most likely. But thanks for helping to make it work at least! Much appreciated. Link to comment Share on other sites More sharing options...
0 Northdegree Posted July 2, 2013 Report Share Posted July 2, 2013 I just took the vehicle names from the Database. Maybe you should check your ArmA2OA.RPT and arma2oaserver.RPT for script errors. Maybe there's a warning about invalid classes or something like that. P.s: This site may help you with some vehicles: http://community.bistudio.com/wiki/ArmA_2:_Vehicles Link to comment Share on other sites More sharing options...
0 Ferdinand das Frettchen Posted August 7, 2013 Report Share Posted August 7, 2013 This isn't really working for me either maybe I did something wrong in my config! Maybe somebody could check it: /** * English and French comments * Commentaires anglais et fran�ais * * This file contains the configuration variables of the logistics system. * Fichier contenant les variables de configuration du syst�me de logistique. * * Important note : All the classes names which inherits from the ones used in configuration variables will be also available. * Note importante : Tous les noms de classes d�rivant de celles utilis�es dans les variables de configuration seront aussi valables. */ /* * There are two ways to manage new objects with the logistics system. The first is to add these objects in the * folowing appropriate lists. The second is to create a new external file in the /addons_config/ directory, * according to the same scheme as the existing ones, and to add a #include at the end of this current file. * * Deux moyens existent pour g�rer de nouveaux objets avec le syst�me logistique. Le premier consiste � ajouter * ces objets dans les listes appropri�es ci-dessous. Le deuxi�me est de cr�er un fichier externe dans le r�pertoire * /addons_config/ selon le m�me sch�ma que ceux qui existent d�j�, et d'ajouter un #include � la fin de ce pr�sent fichier. */ /****** TOW WITH VEHICLE / REMORQUER AVEC VEHICULE ******/ /** * List of class names of (ground or air) vehicles which can tow towables objects. * Liste des noms de classes des v�hicules terrestres pouvant remorquer des objets remorquables. */ R3F_LOG_CFG_remorqueurs = [ "V3S_Civ", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "UralCivil", "UralCivil2", "Ural_UN_EP1", "Ural_TK_CIV_EP1", "Ural_CDF", "Kamaz", "MTVR_DES_EP1", "UralRefuel_TK_EP1_DZ", "V3S_Refuel_TK_GUE_EP1_DZ", "MtvrRefuel_DES_EP1_DZ", "MLRS", "M1128_MGS_EP1", "BMP3", "T90", "M1A1", "M1135_ATGMV_EP1", "M1128_MGS_EP1", "M113_UN_EP1", "M113_TK_EP1" ]; /** * List of class names of towables objects. * Liste des noms de classes des objets remorquables. */ R3F_LOG_CFG_objets_remorquables = [ "VWGolf", "Lada1", "Lada2", "LadaLM", "Lada2_TK_CIV_EP1", "Skoda", "SkodaGreen", "SkodaRed", "SkodaBlue", "car_sedan", "car_hatchback", "policecar", "GLT_M300_LT", "GLT_M300_ST", "Volha_1_TK_CIV_EP1", "VolhaLimo_TK_CIV_EP1", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Ikarus", "Ikarus_TK_CIV_EP1", "tractor", "SUV_TK_CIV_EP1", "SUV_Green", "SUV_Yellow", "SUV_White", "SUV_Silver", "SUV_Red", "SUV_Pink", "SUV_Orange", "SUV_Charcoal", "SUV_Blue", "ArmoredSUV_PMC_DZ", "SUV_Camo", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1", "HMMWV_M998A2_SOV_DES_EP1", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1", "LandRover_Special_CZ_EP1", "LandRover_TK_CIV_EP1", "M1030_US_DES_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_UN_EP1", "UAZ_MG_TK_EP1", "UAZ_INS", "UAZ_RU", "UAZ_CDF", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Pickup_PK_TK_GUE_EP1", "Pickup_PK_GUE", "Pickup_PK_INS", "Offroad_DSHKM_Gue", "VIL_alfa_civil", "VIL_alfa_civil1", "VIL_alfa_civil2", "VIL_berlingo", "VIL_bmw7_civil", "VIL_bmw7_civil1", "VIL_bmw7_civil2", "VIL_bmw7_civilvip", "VIL_citrone_civil", "VIL_citrone_civil1", "VIL_citrone_civil2", "VIL_citrone_civil3", "VIL_ducato_bus", "VIL_ducato_cargo", "VIL_ducato_cargo2", "VIL_fobia_civil", "VIL_fobia_civil1", "VIL_fobia_civil2", "VIL_fobia_civil3", "VIL_fobia_civil4", "VIL_fobia_civil5", "VIL_hilux1_civi2", "VIL_hilux1_civi3", "VIL_hilux1_civil", "VIL_hilux1_police", "VIL_karoca_civil", "VIL_karoca_civil_red", "VIL_kia_ceed", "VIL_kia_ceed2", "VIL_kia_ceed3", "VIL_kia_ceed4", "VIL_kia_ceeddwa", "VIL_kia_ceeddwa2", "VIL_kia_ceeddwa3", "VIL_kia_ceeddwa4", "VIL_kia_ceeddwa5", "VIL_kia_ceeddwa6", "VIL_lublin_freez", "VIL_mondeo_civil", "VIL_mondeo_civil1", "VIL_mondeo_civil3", "VIL_mondeo_civil4", "VIL_mondeo_civil5", "VIL_octavia_civil", "VIL_octavia_civil2", "VIL_octavia_civil3", "VIL_octavia_civil4", "VIL_panda_civil", "VIL_panda_civil1", "VIL_passat_civil", "VIL_passat_civil1", "VIL_passat_civil2", "VIL_passat_civil3", "VIL_passat_civil4", "VIL_passat_civil5", "VIL_smart_civil", "VIL_smart_civil1", "VIL_smart_civil2", "VIL_smart_civil3", "VIL_smart_civil4", "VIL_smart_civil5", "VIL_sprinter_cargo", "VIL_Star_S2000", "VIL_Star_S2000o", "VIL_transit_civ", "VIL_transit_truck", "VIL_vivaro_amb", "VIL_vivaro_civ", "VIL_volvofl", "VIL_vwt4_banksec", "VIL_vwt4_civ" ]; /****** LIFT WITH VEHICLE / HELIPORTER AVEC VEHICULE ******/ /** * List of class names of air vehicles which can lift liftables objects. * Liste des noms de classes des v�hicules a�riens pouvant h�liporter des objets h�liportables. */ R3F_LOG_CFG_heliporteurs = [ "AH64D_Sidewinders", "AH64D", "AH64D_EP1", "Mi24_V", "BAF_Apache_AH1_D", "Mi24_D", "Mi24_P", "AW159_Lynx_BAF", "Ka52", "AH1Z", "F35B" ]; /** * List of class names of liftables objects. * Liste des noms de classes des objets h�liportables. */ R3F_LOG_CFG_objets_heliportables = [ "VWGolf", "Lada1", "Lada2", "LadaLM", "Lada2_TK_CIV_EP1", "Skoda", "SkodaGreen", "SkodaRed", "SkodaBlue", "car_sedan", "car_hatchback", "policecar", "GLT_M300_LT", "GLT_M300_ST", "Volha_1_TK_CIV_EP1", "VolhaLimo_TK_CIV_EP1", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Ikarus", "Ikarus_TK_CIV_EP1", "tractor", "SUV_TK_CIV_EP1", "SUV_Green", "SUV_Yellow", "SUV_White", "SUV_Silver", "SUV_Red", "SUV_Pink", "SUV_Orange", "SUV_Charcoal", "SUV_Blue", "ArmoredSUV_PMC_DZ", "SUV_Camo", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1", "HMMWV_M998A2_SOV_DES_EP1", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1", "LandRover_Special_CZ_EP1", "LandRover_TK_CIV_EP1", "M1030_US_DES_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_UN_EP1", "UAZ_MG_TK_EP1", "UAZ_INS", "UAZ_RU", "UAZ_CDF", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Pickup_PK_TK_GUE_EP1", "Pickup_PK_GUE", "Pickup_PK_INS", "Offroad_DSHKM_Gue", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "Ural_UN_EP1", "Ural_TK_CIV_EP1", "Ural_CDF", "Kamaz", "MTVR_DES_EP1", "GAZ_Vodnik", "GAZ_Vodnik_MedEvac", "VIL_alfa_civil", "VIL_alfa_civil1", "VIL_alfa_civil2", "VIL_berlingo", "VIL_bmw7_civil", "VIL_bmw7_civil1", "VIL_bmw7_civil2", "VIL_bmw7_civilvip", "VIL_citrone_civil", "VIL_citrone_civil1", "VIL_citrone_civil2", "VIL_citrone_civil3", "VIL_ducato_bus", "VIL_ducato_cargo", "VIL_ducato_cargo2", "VIL_fobia_civil", "VIL_fobia_civil1", "VIL_fobia_civil2", "VIL_fobia_civil3", "VIL_fobia_civil4", "VIL_fobia_civil5", "VIL_hilux1_civi2", "VIL_hilux1_civi3", "VIL_hilux1_civil", "VIL_hilux1_police", "VIL_karoca_civil", "VIL_karoca_civil_red", "VIL_kia_ceed", "VIL_kia_ceed2", "VIL_kia_ceed3", "VIL_kia_ceed4", "VIL_kia_ceeddwa", "VIL_kia_ceeddwa2", "VIL_kia_ceeddwa3", "VIL_kia_ceeddwa4", "VIL_kia_ceeddwa5", "VIL_kia_ceeddwa6", "VIL_lublin_freez", "VIL_mondeo_civil", "VIL_mondeo_civil1", "VIL_mondeo_civil3", "VIL_mondeo_civil4", "VIL_mondeo_civil5", "VIL_octavia_civil", "VIL_octavia_civil2", "VIL_octavia_civil3", "VIL_octavia_civil4", "VIL_panda_civil", "VIL_panda_civil1", "VIL_passat_civil", "VIL_passat_civil1", "VIL_passat_civil2", "VIL_passat_civil3", "VIL_passat_civil4", "VIL_passat_civil5", "VIL_smart_civil", "VIL_smart_civil1", "VIL_smart_civil2", "VIL_smart_civil3", "VIL_smart_civil4", "VIL_smart_civil5", "VIL_sprinter_cargo", "VIL_Star_S2000", "VIL_Star_S2000o", "VIL_transit_civ", "VIL_transit_truck", "VIL_vivaro_amb", "VIL_vivaro_civ", "VIL_volvofl", "VIL_vwt4_banksec", "VIL_vwt4_civ", "MLRS", "M1128_MGS_EP1", "BMP3", "T90", "M1A1", "M1135_ATGMV_EP1", "M1128_MGS_EP1", "M113_UN_EP1", "M113_TK_EP1", "AH6X_DZ", "AN2_DZ", "C130J_US_EP1", "CH_47F_EP1_DZ", "MH6J_DZ", "Mi17_Civilian_DZ", "Mi17_DZ", "MtvrRefuel_DES_EP1_DZ", "UralRefuel_TK_EP1_DZ", "V3S_Refuel_TK_GUE_EP1_DZ", "MV22_DZ", "UH1H_DZ", "UH1Y_DZ", "UH60M_EP1_DZ", "BAF_Merlin_HC3_D" ]; /****** LOAD IN VEHICLE / CHARGER DANS LE VEHICULE ******/ /* * This section use a quantification of the volume and/or weight of the objets. * The arbitrary referencial used is : an ammo box of type USVehicleBox "weights" 12 units. * * Cette section utilise une quantification du volume et/ou poids des objets. * Le r�f�rentiel arbitraire utilis� est : une caisse de munition de type USVehicleBox "p�se" 12 unit�s. * * Note : the priority of a declaration of capacity to another corresponds to their order in the tables. * For example : the "Truck" class is in the "Car" class (see http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles). * If "Truck" is declared with a capacity of 140 before "Car". And if "Car" is declared after "Truck" with a capacity of 40, * Then all the sub-classes in "Truck" will have a capacity of 140. And all the sub-classes of "Car", excepted the ones * in "Truck", will have a capacity of 40. * * Note : la priorit� d'une d�claration de capacit� sur une autre correspond � leur ordre dans les tableaux. * Par exemple : la classe "Truck" appartient � la classe "Car" (voir http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles). * Si "Truck" est d�clar� avec une capacit� de 140 avant "Car". Et que "Car" est d�clar� apr�s "Truck" avec une capacit� de 40, * Alors toutes les sous-classes appartenant � "Truck" auront une capacit� de 140. Et toutes les sous-classes appartenant * � "Car", except�es celles de "Truck", auront une capacit� de 40. */ /** * List of class names of (ground or air) vehicles which can transport transportables objects. * The second element of the arrays is the load capacity (in relation with the capacity cost of the objects). * * Liste des noms de classes des v�hicules (terrestres ou a�riens) pouvant transporter des objets transportables. * Le deuxi�me �l�ment des tableaux est la capacit� de chargement (en relation avec le co�t de capacit� des objets). */ R3F_LOG_CFG_transporteurs = [ ["AH64D_Sidewinders", 100], ["AH64D", 100], ["AH64D_EP1", 100], ["Mi24_V", 100], ["BAF_Apache_AH1_D", 100], ["Mi24_D", 100], ["Mi24_P", 100], ["AW159_Lynx_BAF", 100], ["Ka52", 100], ["AH1Z", 100], ["F35B", 100], ["Mi24_D_TK_EP1_DZ", 50], ["MTVR_DES_EP1", 50], ["V3S_Open_TK_CIV_EP1", 50], ["V3S_Open_TK_EP1", 50], ["Ural_UN_EP1", 50], ["Ural_TK_CIV_EP1", 50], ["Ural_CDF", 50], ["hilux1_civil_1_open", 25], ["hilux1_civil_2_covered", 25], ["hilux1_civil_3_open_EP1", 25], ["datsun1_civil_1_open", 25], ["datsun1_civil_2_covered", 25], ["datsun1_civil_3_open", 25], ["Pickup_PK_TK_GUE_EP1", 25], ["Pickup_PK_GUE", 25], ["Pickup_PK_INS", 25], ["Offroad_DSHKM_Gue", 25], ["Pickup_PK_GUE", 25], ["VIL_sprinter_cargo", 25], ["VIL_Star_S2000", 25], ["VIL_Star_S2000o", 25], ["VIL_transit_civ", 25], ["VIL_transit_truck", 25], ["HMMWV_M1151_M2_CZ_DES_EP1", 25], ["LandRover_CZ_EP1", 10], ["LandRover_MG_TK_EP1", 10], ["LandRover_Special_CZ_EP1", 10], ["LandRover_TK_CIV_EP1", 10], ["SUV_Green", 10], ["SUV_Yellow", 10], ["SUV_White", 10], ["SUV_Silver", 10], ["SUV_Red", 10], ["SUV_Pink", 10], ["SUV_Orange", 10], ["SUV_Charcoal", 10], ["SUV_Blue", 10], ["ArmoredSUV_PMC_DZ", 10], ["SUV_Camo", 10], ["Zodiac", 10], ["RHIB", 10], ["Fishing_Boat", 10], ["MLRS", 100], ["M1128_MGS_EP1", 100], ["BMP3", 100], ["T90", 100], ["M1A1", 100], ["M1135_ATGMV_EP1", 50], ["M1128_MGS_EP1", 50], ["M113_UN_EP1", 50], ["M113_TK_EP1", 50], ["UralRefuel_TK_EP1_DZ", 50], ["V3S_Refuel_TK_GUE_EP1_DZ", 50], ["MtvrRefuel_DES_EP1_DZ", 50] ]; /** * List of class names of transportables objects. * The second element of the arrays is the cost capacity (in relation with the capacity of the vehicles). * * Liste des noms de classes des objets transportables. * Le deuxi�me �l�ment des tableaux est le co�t de capacit� (en relation avec la capacit� des v�hicules). */ R3F_LOG_CFG_objets_transportables = [ ["VWGolf", 50], ["Lada1", 50], ["Lada2", 50], ["LadaLM", 50], ["Lada2_TK_CIV_EP1", 50], ["Skoda", 50], ["SkodaGreen", 50], ["SkodaRed", 50], ["SkodaBlue", 50], ["car_sedan", 50], ["car_hatchback", 50], ["policecar", 50], ["VIL_smart_civil", 50], ["VIL_smart_civil1", 50], ["VIL_smart_civil2", 50], ["VIL_smart_civil3", 50], ["VIL_smart_civil4", 50], ["VIL_smart_civil5", 50], ["ATV_CZ_EP1", 50], ["ATV_US_EP1", 50], ["Old_moto_TK_Civ_EP1", 25], ["M1030_US_DES_EP1", 25], ["TT650_Civ", 25], ["TT650_Ins", 25], ["TT650_TK_CIV_EP1", 25], ["MMT_Civ", 25], ["Old_bike_TK_INS_EP1", 25], ["Barrels", 15], ["USVehicleBox_EP1", 10], ["USSpecialWeaponsBox", 5], ["TKSpecialWeapons_EP1", 5], ["BAF_BasicAmmunitionBox", 5], ["MLRS", 100], ["M1128_MGS_EP1", 100], ["BMP3", 100], ["T90", 100], ["M1A1", 100], ["M1135_ATGMV_EP1", 100], ["M1128_MGS_EP1", 100], ["M113_UN_EP1", 100], ["M113_TK_EP1", 100], ["AH6X_DZ", 100], ["AN2_DZ", 100], ["C130J_US_EP1", 100], ["CH_47F_EP1_DZ", 100], ["MH6J_DZ", 100], ["Mi17_Civilian_DZ", 100], ["Mi17_DZ", 100], ["MtvrRefuel_DES_EP1_DZ", 100], ["UralRefuel_TK_EP1_DZ", 100], ["V3S_Refuel_TK_GUE_EP1_DZ", 100], ["MV22_DZ", 100], ["UH1H_DZ", 100], ["UH1Y_DZ", 100], ["UH60M_EP1_DZ", 100], ["BAF_Merlin_HC3_D", 100] ]; /****** MOVABLE-BY-PLAYER OBJECTS / OBJETS DEPLACABLES PAR LE JOUEUR ******/ /** * List of class names of objects moveables by player. * Liste des noms de classes des objets transportables par le joueur. */ R3F_LOG_CFG_objets_deplacables = [ "MMT_Civ", "Old_bike_TK_INS_EP1", "Barrels", "USSpecialWeaponsBox", "USVehicleBox_EP1", "TKSpecialWeapons_EP1", "BAF_BasicAmmunitionBox" ]; /* * List of files adding objects in the arrays of logistics configuration (e.g. R3F_LOG_CFG_remorqueurs) * Add an include to the new file here if you want to use the logistics with a new addon. * * Liste des fichiers ajoutant des objets dans les tableaux de fonctionnalit�s logistiques (ex : R3F_LOG_CFG_remorqueurs) * Ajoutez une inclusion vers votre nouveau fichier ici si vous souhaitez utilisez la logistique avec un nouvel addon. */ //#include "addons_config\ACE_OA_objects.sqf" //#include "addons_config\BAF_objects.sqf" //#include "addons_config\arma2_CO_objects.sqf" Link to comment Share on other sites More sharing options...
0 Gr1ffX Posted September 12, 2013 Report Share Posted September 12, 2013 Any update on this? Having the same issue.. Link to comment Share on other sites More sharing options...
0 Ferdinand das Frettchen Posted September 15, 2013 Report Share Posted September 15, 2013 Any update on this? Having the same issue.. Init.sqf should look like this if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf"; //Lights [] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; }; #include "\z\addons\dayz_code\system\REsec.sqf" [] execVM "addons\R3F_ARTY_AND_LOG\init.sqf"; if (!isDedicated) then { [] ExecVM "addons\refuel\kh_actions.sqf"; [] ExecVM "addons\BTK\Cargo Drop\Start.sqf"; }; and the description.ext #include "addons\R3F_ARTY_AND_LOG\desc_include.h" #include "cfgBuildingLoot.hpp" respawn = "BASE"; respawndelay = 5; Don't ask me how but doing this will fix it. Link to comment Share on other sites More sharing options...
0 phantom Posted January 13, 2014 Report Share Posted January 13, 2014 Im having problem with towing and lifting. some players on my server cant lift cars with heli but i can (using same vehicles). anyone else have this problem? any solutions? it seems its only few people that has this problem Link to comment Share on other sites More sharing options...
Question
Nazrabji
Hi i could really use some help with this.
I have this Epoch server from xstreamgaming.net and is trying to add the R3F logistics.
But for some reason i get no option at all to tow anything. I have no idea why it shouldn't work.
I have added this line to the very bottom of my init.sqf file
and also added the following to my description.ext file
After that I've added vehicles / choppers from a list seen in another thread
http://opendayz.net/threads/r3f-tow-lift-help-needed.11476/
at comment #7
ARTY is disabled and LOG enabled.
NOTE: I have even tried to follow the INSTALL.pdf which comes with R3F Logistics. And it didn't work.
Any help to get this working would be very much appreciated :)
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