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[RELEASE] New Event The Fugitive.


Mig

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Hello, 

Here's a new vent for for our fabulous mod Dayz Epoch . 

Everything is customizable, a config block allows you to edit all the variables  (loot, skins, time etc ..).

- the event takes place in several stages:

    * Phase one The event start an AI spawn in a marker and begins move on the map.

    * Phase tow: The Ai receive a weapon.

    * Phase three: The AI receive a luncher.

    * Phase four: The Ai receive a simple vehicle.

    * Phase five: The AI receive a armed vehicle.

    * And the last step: The AI receive reinforcement.

- The time between steps is configurable

Once all the steps are done ,Ai moves on the map.

The event ends in two ways, either if it is killed, or by the end of time.

*** download: ***

https://github.com/MigSDev5/TheFugitive_event

Enjoy .

If you are having problems let me know.

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Hey man this event seems really cool but with a fresh install never opened the .sqf to modify anything but I'm getting a few errors.

21:08:38 Error in expression <r\modules\the_fugitive_event.sqf"


private ["_startTime","_markerRadius","_>
21:08:38   Error position: <private ["_startTime","_markerRadius","_>
21:08:38   Error Local variable in global space
21:08:38 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 7
21:08:38 Error in expression <false;
_thePos
};
} forEach _allPos;
};
_m setMarkerPos _thePos;
_thePos
};

_mo>
21:08:38   Error position: <_m setMarkerPos _thePos;
_thePos
};

_mo>
21:08:38   Error Undefined variable in expression: _m
21:08:38 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 53
21:10:56 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198125703189","SJD"]"
21:10:56 Client: Remote object 2:10 not found
21:10:56 Client: Remote object 2:11 not found
21:10:56 Client: Remote object 2:12 not found
21:11:37 Error in expression <false;
_thePos
};
} forEach _allPos;
};
_m setMarkerPos _thePos;
_thePos
};

_mo>
21:11:37   Error position: <_m setMarkerPos _thePos;
_thePos
};

_mo>
21:11:37   Error Undefined variable in expression: _m
21:11:37 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 53
21:11:58 Error in expression <", "PLAIN",10] call RE;
_unit addWeapon _fugiWeaponClass;
_unit selectWeapon _fu>
21:11:58   Error position: <_fugiWeaponClass;
_unit selectWeapon _fu>
21:11:58   Error Undefined variable in expression: _fugiweaponclass
21:11:58 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 78
21:13:38 Error in expression <", "PLAIN",10] call RE;
_unit addWeapon _fugiLuncherClass;
for "_a" from 1 to _n>
21:13:38   Error position: <_fugiLuncherClass;
for "_a" from 1 to _n>
21:13:38   Error Undefined variable in expression: _fugiluncherclass
21:13:38 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 86
21:14:23 Error in expression <false;
_thePos
};
} forEach _allPos;
};
_m setMarkerPos _thePos;
_thePos
};

_mo>
21:14:23   Error position: <_m setMarkerPos _thePos;
_thePos
};

_mo>
21:14:23   Error Undefined variable in expression: _m
21:14:23 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 53
21:15:39 Error in expression <fnc_findSafePos;
_moto = createVehicle [_fugiFirstVehicleClass,_posMoto, [],0, ">
21:15:39   Error position: <_fugiFirstVehicleClass,_posMoto, [],0, ">
21:15:39   Error Undefined variable in expression: _fugifirstvehicleclass
21:15:39 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 94
21:18:39 Error in expression <36,0,0,0.5,0] call BIS_fnc_findSafePos;
_moto setFuel 0;
sleep 2;
deleteVehicle >
21:18:39   Error position: <_moto setFuel 0;
sleep 2;
deleteVehicle >
21:18:39   Error Undefined variable in expression: _moto
21:18:39 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 103
21:18:41 Error in expression <_moto setFuel 0;
sleep 2;
deleteVehicle _moto;
car = createVehicle ["HMMWV_M1151>
21:18:41   Error position: <_moto;
car = createVehicle ["HMMWV_M1151>
21:18:41   Error Undefined variable in expression: _moto
21:18:41 File z\addons\dayz_server\modules\the_fugitive_event.sqf, line 105
 

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Doesn't seem like the event is running. I added it to my epoch events, but I'm also having issue with other events running sometimes and other times they don't. The only change has been server restarts so I'm not sure why they are acting up.

I don't know if this was caused by the fugitive event but I just noticed I have about 10 AI out in the ocean near the  SW border just swimming to shore. I don't have any custom script that spawns any AI to those coordinates.

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Yes it's in there with the other events that are running

13:10:04 "RUNNING EVENT: event2 on [2018,10,21,18,10]"
13:10:04 "RUNNING EVENT: the_fugitive_event on [2018,10,21,18,10]"
13:10:04 Warning Message: Script z\addons\dayz_server\modules\the_fugitive_event.sqf not found
 

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 /*
 Dayz Event The Fugitive 
 Created by Mig.
You can use, edit, share this script.
*/
private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_group"];
 //----------- CONFIG --------------------------
_markerRadius = 850;                             // radius of the marker
 _skins = ["Functionary2","Functionary1","Assistant","Citizen4","Pilot","Rocker3","SchoolTeacher","Villager3"];  // this is a class name of the skin of the fugitive
 _fugiWeaponClass = "AK_107_kobra";               // class name fugitive weapon
 _fugiWeaponAmmo = "30Rnd_545x39_AK";                // class name of the ammo for the fugitive weapon
 _numberMagsWeapon = 4;                           // number magazine for the fugitive weapon 
 _fugiLuncherClass = "M136";                      // clssname of the luncher
 _fugiLuncherAmmo = "M136";                       // clssname ammo of the luncher
 _numberMagsLuncher = 3;                          // number magazines for the luncher
 _fugiFirstVehicleClass = "Old_moto_TK_Civ_EP1";  // class name of the first vehicle
 _fugitiveCoins = 25000;                          // number  Coin in the fugitive ,if you want a random amount : round(random 20) * 1000; // number between 0 and 20 000
 _fugiCarModel = "HMMWV_M1151_M2_CZ_DES_EP1";     // class name of the fugitive car ,make sure have one gunner position
 _fugitiveMagLoot = [["ItemWoodFloor",6],["ItemSandbag",7],["workbench_kit",9],["metal_floor_kit",12],["ItemDesertTent",10]];  // loot magazines on the fugitive
 _fugitiveWeapLoot = ["ItemEtool","ItemCrowbar","ItemKnife","ItemSledge","ItemCompass","Binocular"];    // loot tools on the fugitive
 _debug = false;                                   // activate/deactivate debug markers
 _waitTime          = 1200;                       // time end event
 //------------END CONFIG ---------------------------
 
 
 //------------ do not touch after this line------------
 uptdateRun = false;
 _startTime = floor(time);
 
 east setFriend [west,0];
 
 _towns = nearestLocations [getMarkerPos "center", ["NameVillage","NameCity","NameCityCapital"],5000];
 _randomTowns = (_towns select (floor (random (count _towns))));
 _nameTown = text _randomTowns;
 _position = position _randomTowns;
 _newPos = _position findEmptyPosition [0,350];
 _allPos = [_newPos];
 
 _check = {
     _position = _this;
     _loop = true;
     while {_loop} do {
         _getPos = selectBestPlaces [[_position,0,1950,0,0,0.5,0] call BIS_fnc_findSafePos,20,"forest",1,1];
 		_thePos = ((_getPos select 0) select 0);
 		{
 		    if ((_thePos distance _x < 600) or (_thePos distance _x >= 1500)) then {_loop = true;}else{_loop = false;
 			    _thePos
 		     };
		} forEach _allPos;
	};
	if (_debug) then {
	    _m setMarkerPos _thePos;
	};
	   _thePos
};
 
 _monitor = {
 	_unit = _this select 0;
 	_eventMarker = _this select 2;
 	_dot = _this select 3;
 	_time = _this select 4;
 	_group = _this select 5;
 	
 	if (uptdateRun) exitWith {};
	uptdateRun = true;
	
	while {alive _unit} do {
	    sleep 20;
		_Pos = getPos _unit;
		_curentTime = floor(time);
 		systemChat format ["time: %1",_curentTime];
 	    _eventMarker setMarkerPos [(_Pos select 0) + (round random 550),(_pos select 1) + (round random 550),0];
 	    _dot setMarkerPos [_Pos select 0,(_pos select 1) + 600,0];
 		switch true do {
             case ((_curentTime >= 200) and (_curentTime <= 220)): { // ~3 minutes
 				[nil,nil,rTitleText, "Be careful, the fugitive steals a weapon !", "PLAIN",10] call RE;
 				_unit addWeapon _fugiWeaponClass;
 	            _unit selectWeapon _fugiWeaponClass;
 	            for "_a" from 1 to _numberMagsWeapon do {
 	                _unit addMagazine _fugiWeaponAmmo;
                 };
 			};
 			case ((_curentTime >= 300) and (_curentTime <= 320)): { // ~5 minutes
 				[nil,nil,rTitleText, "The fugitive to find a rocket launcher and ammunition !", "PLAIN",10] call RE;
 				_unit addWeapon _fugiLuncherClass;
 	            for "_a" from 1 to _numberMagsLuncher do {
 	                _unit addMagazine _fugiLuncherAmmo;
                 };
 			};
 			case ((_curentTime >= 420) and (_curentTime <= 440)): {  // ~7 minutes
 				[nil,nil,rTitleText, "The fugitive to steal a motorcycle, he will flee !", "PLAIN",10] call RE;
 				_posMoto = [getPos _unit,0,35,0,0,0.5,0] call BIS_fnc_findSafePos;
 				_moto = createVehicle [_fugiFirstVehicleClass,_posMoto, [],0, "NONE"];
 				_moto setDir (getDir _unit);
 				dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_moto];
 				_unit moveIndriver _moto;
 				_moto setVehicleLock "LOCKED";
 			};
 			case ((_curentTime >= 600) and (_curentTime <= 620)): {   // ~10 minutes
 				[nil,nil,rTitleText, "The fugitive to steal an armed vehicle, find it!", "PLAIN",10] call RE;
 				_posCar = [getPos _unit,0,36,0,0,0.5,0] call BIS_fnc_findSafePos;
 				_moto setFuel 0;
 				sleep 2;
 				deleteVehicle _moto;
 				car = createVehicle ["HMMWV_M1151_M2_CZ_DES_EP1",_posCar, [],0, "NONE"];
 				car setDir (getDir _unit);
 				car setVehicleLock "LOCKED";
 				car engineOn true;
 				dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,car];
 				_unit moveIndriver car;
 			};
 			case ((_curentTime >= 700) and (_curentTime <= 720)): {   // ~11 minutes
 				[nil,nil,rTitleText, "The fugitive recruit a gunner for his armed vehicle", "PLAIN",10] call RE;
                 _unit2 = _group createUnit ["TK_Soldier_Engineer_EP1",[0,0,0], [],0, "NONE"];
 				_unit2 setVariable ["bodyName","Bob",false];
                [_unit2] joinSilent _group;
 				_unit2 moveInGunner car;
 				_unit2 assignAsGunner car;
 			};			
 		};
 	};
 };
 
 if (_debug) then {
     _m = createMarker ["desti",[0,0,0]];
     _m setMarkerText "Destination";
     _m setMarkerShape "ICON";
     _m setMarkerType "dot";
     _m setMarkerColor "ColorBlue";
     _m setMarkerAlpha 1;
     _m setMarkerSize [1,1];
 };
 
 _eventMarker = createMarker [format["fugitive_%1", _startTime], _position];
 _eventMarker setMarkerShape "ELLIPSE";
 _eventMarker setMarkerColor "ColorBlue";
 _eventMarker setMarkerAlpha 0.5;
 _eventMarker setMarkerSize [_markerRadius,_markerRadius];
 
 _aiskin = _skins call BIS_fnc_selectRandom;
 _curentTime = floor(time);
 
 _unitGroup = createGroup east;
 _unit = _unitGroup createUnit [_aiskin, _newPos, [], 10, "PRIVATE"];
 [_unit] joinSilent _unitGroup;
 _unit setVariable ["bodyName","Stan",false];
 
 if (_fugitiveCoins != 0) then {
     _unit setVariable["cashMoney",_fugitiveCoins,true];
 };
 
 _unit enableAI "TARGET";
 _unit enableAI "AUTOTARGET";
 _unit enableAI "MOVE";
 _unit enableAI "ANIM";
 _unit enableAI "FSM";
 _unit setCombatMode "RED";
 _unitGroup setBehaviour "COMBAT";
 removeAllWeapons _unit;
 removeAllItems _unit;
 
 if (count _fugitiveMagLoot > 0) then {
     {
 	    for "_m" from 1 to (_x select 1) do {
             _unit addMagazine _x select 0;
 		};
     } forEach _fugitiveMagLoot;
 };
 if (count _fugitiveWeapLoot > 0) then {
     {
          _unit addWeapon _x;
     } forEach _fugitiveWeapLoot;
 };
 	
 if (_debug) then {
 	_unit spawn {
 	    _unit = _this;
 	    while {alive _unit} do {
 			_bot = createMarker ["bot", getPos _unit];
             _bot setMarkerText "Is Here";
             _bot setMarkerShape "ICON";
             _bot setMarkerType "camp";
             _bot setMarkerColor "ColorRed";
             _bot setMarkerAlpha 1;
             _bot setMarkerSize [1,1];
 			sleep 1;
 			deleteMarker _bot;
 		};	
 	};
 };
 
 _dot = createMarker [format["dot_%1", _startTime], [_newPos select 0,(_newPos select 1) + 500,0]];
 _dot setMarkerText "Fugitive";
 _dot setMarkerShape "ICON";
 _dot setMarkerType "dot";
 _dot setMarkerColor "ColorGreen";
 _dot setMarkerAlpha 1;
 _dot setMarkerSize [1,1];
 
 [nil,nil,rTitleText,format ["A dangerous bandit  is  escape from the prison of %1, he managed to steal material and the money before disappearing in the nature. catch and kill it before he leaves the country !!",_nameTown], "PLAIN",10] call RE;
 
 while {alive _unit or (_waitTime < (_curentTime - _startTime))} do {
 	_Pos = _position call _check;
 	_allPos set [count _allPos,_Pos];
     [_unit,_Pos,_eventMarker,_dot,_startTime,_unitGroup] spawn _monitor;
 	_wp =_unitGroup addWaypoint [_Pos,10];
 	_wp setWaypointType "MOVE";
 	waitUntil {(!alive _unit) Or (_unit distance _Pos < 10)};
 };
 
 deleteMarker _eventMarker;
 deleteMarker _dot;
 uptdateRun = nil;
 
 if (!alive _unit) then {
     [nil,nil,rTitleText,"The fugitive was killed.!!", "PLAIN",10] call RE;
 	car = nil;
 };

 

 

17:10:01 "RUNNING EVENT: event4 on [2018,10,21,10,10]"
17:10:01 Error in expression <ns\dayz_server\modules\event4.sqf"

private ["_startTime","_markerRadius","_>
17:10:01   Error position: <private ["_startTime","_markerRadius","_>
17:10:01   Error Local variable in global space
17:10:01 File z\addons\dayz_server\modules\event4.sqf, line 6
17:10:02 Error in expression <false;
_thePos
};
} forEach _allPos;
};
_m setMarkerPos _thePos;
if (_debug) the>
17:10:02   Error position: <_m setMarkerPos _thePos;
if (_debug) the>
17:10:02   Error Undefined variable in expression: _m
17:10:02 File z\addons\dayz_server\modules\event4.sqf, line 52
17:10:23 Error in expression <", "PLAIN",10] call RE;
_unit addWeapon _fugiWeaponClass;
_unit selectWeapon _fu>
17:10:23   Error position: <_fugiWeaponClass;
_unit selectWeapon _fu>
17:10:23   Error Undefined variable in expression: _fugiweaponclass
17:10:23 File z\addons\dayz_server\modules\event4.sqf, line 80
17:10:26 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4680.42,7447.42,0]]"
17:10:26 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4680.42,7447.42,0]]"
17:10:27 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 046079   WorldSpace: [4680.42,7447.42,0]"
17:10:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
17:11:44 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4974.71,7609.9,0]]"
17:11:44 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4974.71,7609.9,0]]"
17:11:44 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 049077   WorldSpace: [4974.71,7609.9,0]"
17:12:15 Error in expression <", "PLAIN",10] call RE;
_unit addWeapon _fugiLuncherClass;
for "_a" from 1 to _n>
17:12:15   Error position: <_fugiLuncherClass;
for "_a" from 1 to _n>
17:12:15   Error Undefined variable in expression: _fugiluncherclass
17:12:15 File z\addons\dayz_server\modules\event4.sqf, line 88
17:13:18 "DZAI Monitor :: Server Uptime: 0:12:25. Active AI Groups: 13."
17:13:18 "DZAI Monitor :: Static Spawns: 2. Respawn Queue: 1 groups queued."
17:13:18 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 11. Land Patrols: 0."
17:13:24 "SERVER FPS: 10  PLAYERS: 1"
17:14:21 Error in expression <fnc_findSafePos;
_moto = createVehicle [_fugiFirstVehicleClass,_posMoto, [],0, ">
17:14:21   Error position: <_fugiFirstVehicleClass,_posMoto, [],0, ">
17:14:21   Error Undefined variable in expression: _fugifirstvehicleclass
17:14:21 File z\addons\dayz_server\modules\event4.sqf, line 96
17:15:15 "infiSTAR.de fnc_AdminFirstReq: [3,B 1-1-B:1 (SJD) REMOTE,true]"
17:15:15 "infiSTAR.de fnc_AdminReqProceed: [3,B 1-1-B:1 (SJD) REMOTE,true]"
17:15:15 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD Invisibility Activated"
17:15:17 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD No Zed Aggro - On"
17:15:20 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4683.36,6852.32,0]]"
17:15:20 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[4683.36,6852.32,0]]"
17:15:20 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 046085   WorldSpace: [4683.36,6852.32,0]"
17:16:25 "infiSTAR.de fnc_AdminFirstReq: [3,B 1-1-B:1 (SJD) REMOTE,false]"
17:16:25 "infiSTAR.de fnc_AdminReqProceed: [3,B 1-1-B:1 (SJD) REMOTE,false]"
17:16:25 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD Invisibility Disabled"
17:17:26 Error in expression <36,0,0,0.5,0] call BIS_fnc_findSafePos;
_moto setFuel 0;
sleep 2;
deleteVehicle >
17:17:26   Error position: <_moto setFuel 0;
sleep 2;
deleteVehicle >
17:17:26   Error Undefined variable in expression: _moto
17:17:26 File z\addons\dayz_server\modules\event4.sqf, line 105
17:17:28 Error in expression <_moto setFuel 0;
sleep 2;
deleteVehicle _moto;
car = createVehicle ["HMMWV_M1151>
17:17:28   Error position: <_moto;
car = createVehicle ["HMMWV_M1151>
17:17:28   Error Undefined variable in expression: _moto
17:17:28 File z\addons\dayz_server\modules\event4.sqf, line 107

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So I got the errors to go away by adding parts of the code back in that we removed earlier in the previous post.

I added the old line back in above the new one so both of these are back in the script unsure why this stopped any errors though it shouldn't matter if the old one is there.

private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_car","_group"];
private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_group"];

I also re added the private ["_car"]; back here

while {alive _unit} do {
	    sleep 20;
		private ["_car"];
		_Pos = getPos _unit;
		_curentTime = floor(time);
 		systemChat format ["time: %1",_curentTime];

Not receiving any errors in my RPT and the event is being called, It's calling multiple events because the first one doesn't finish. The fugitive spawns then he proceeds to run around he never advances to the next stage(only once did he proceed and he went straight from phase 1 into phase 5 with the armored hummer). He runs after a while and just finds a place to lay down and stare at you with binoculars. I have gotten a message that he stole a gun and to be careful but he never has one and just continues to run until he stops and lays down.

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no need for these lines

private ["_startTime","_markerRadius","_check","_towns","_nameTown","_position","_eventMarker","_dot","_unitGroup","_unit","_newPos","_wp","_allPos","_Pos","_thePos","_monitor","_uptdateRun","_time","_moto","_m","_fugitiveLoot","_fugiCarModel","_unit2","_waitTime","_group"];
private ["_car"];

 

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15 minutes ago, sjd6795 said:

I have my epoch event  set at 10 minutes on the timer but it seems to be around 40 minutes before the event is started any idea why on that?

no I do not know.

I use this to test the events:

 

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Here is my RPT after event4 starts which is the fugitive event. I know I have a lot of weird errors and warnings in there but I don't think they are related.

2:10:04 "RUNNING EVENT: event4 on [2018,10,22,11,10]"
 2:10:45 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[10207.5,5456.04,0]]"
 2:10:45 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[10207.5,5456.04,0]]"
 2:10:45 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 102099   WorldSpace: [10207.5,5456.04,0]"
 2:10:48 Server: Object 3:158 not found (message 94)
 2:10:48 Server: Object 3:157 not found (message 70)
 2:10:48 MuzzleFlashROT - unknown animation source ammoRandom
 2:10:48 Server: Object 3:172 not found (message 70)
 2:10:48 Server: Object 3:173 not found (message 70)
 2:10:48 Server: Object 3:175 not found (message 91)
 2:10:48 Server: Object 3:174 not found (message 99)
 2:11:21 "DZAI Monitor :: Server Uptime: 0:30:23. Active AI Groups: 4."
 2:11:21 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 2 groups queued."
 2:11:21 "DZAI Monitor :: Dynamic Spawns: 1. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0."
 2:15:05 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,11,15],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,10,22,11,15]]
 2:15:07 "SERVER FPS: 13  PLAYERS: 1"
 2:16:22 "DZAI Monitor :: Server Uptime: 0:35:24. Active AI Groups: 3."
 2:16:22 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 2 groups queued."
 2:16:22 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0."
 2:21:08 "SERVER FPS: 11  PLAYERS: 1"
 2:21:23 "DZAI Monitor :: Server Uptime: 0:40:25. Active AI Groups: 2."
 2:21:23 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
 2:21:23 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0."
 2:23:11 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11446.9,6164.18,0]]"
 2:23:11 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11446.9,6164.18,0]]"
 2:23:11 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 114091   WorldSpace: [11446.9,6164.18,0]"
 2:25:10 "RUNNING EVENT: event3 on [2018,10,22,11,25]"
 2:25:42 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]"
 2:25:42 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]"
 2:25:42 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD AdminSkinChange  to pz_worker1"
 2:25:45 "WAI: [Mission:[Bandit] Medical Supply Camp]: Ended at [3883.03,8017.9,0]"
 2:25:46 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]"
 2:25:46 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"","pz_worker1"]"
 2:25:46 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD AdminSkinChange  to pz_worker1"
 2:26:07 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","pz_worker1"]"
 2:26:07 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","pz_worker1"]"
 2:26:07 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD AdminSkinChange SJD to pz_worker1"
 2:26:24 "DZAI Monitor :: Server Uptime: 0:45:27. Active AI Groups: 2."
 2:26:24 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
 2:26:24 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0."
 2:27:09 "SERVER FPS: 13  PLAYERS: 1"
 2:27:44 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker2"]"
 2:27:44 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker2"]"
 2:27:44 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   SJD AdminSkinChange  to pz_worker2"
 2:27:46 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker3"]"
 2:27:46 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-A:1 (SJD) REMOTE,"","pz_worker3"]"
 2:27:46 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   SJD AdminSkinChange  to pz_worker3"
 2:28:24 "DZAI Cleanup: Cleaned up 1 expired temporary blacklist areas."
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsZoomMin'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsZoomMax'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsZoomInit'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.distanceZoomMin'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.distanceZoomMax'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsFlare'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsDisablePeripherialVision'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsID'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.opticsPPEffects'.
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsZoomMin'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsZoomMax'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsZoomInit'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.distanceZoomMin'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.distanceZoomMax'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsFlare'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsDisablePeripherialVision'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsID'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.opticsPPEffects'.
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.useModelOptics'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Scope.memoryPointCamera'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.useModelOptics'.
 2:29:38 Warning Message: '/' is not a value
 2:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD_PSO1_DZ/OpticsModes/Ironsights.memoryPointCamera'.
 2:29:38 Warning Message: '/' is not a value
 2:30:05 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,11,30],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,10,22,11,30]]
 2:30:56 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE,[11275.2,6575.02,0]]"
 2:30:56 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE,[11275.2,6575.02,0]]"
 2:30:57 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 112087   WorldSpace: [11275.2,6575.02,0]"
 2:30:59 Server: Object 3:304 not found (message 70)
 2:30:59 Server: Object 3:306 not found (message 70)
 2:30:59 Server: Object 3:307 not found (message 94)
 2:30:59 Server: Object 3:308 not found (message 94)
 2:30:59 Server: Object 3:305 not found (message 70)
 2:30:59 Server: Object 3:303 not found (message 70)
 2:30:59 Server: Object 3:311 not found (message 94)
 2:30:59 Server: Object 3:310 not found (message 94)
 2:30:59 Server: Object 3:312 not found (message 94)
 2:30:59 Server: Object 3:314 not found (message 98)
 2:30:59 Server: Object 3:315 not found (message 91)
 2:31:00 Server: Object 3:325 not found (message 70)
 2:31:00 Server: Object 3:324 not found (message 70)
 2:31:00 Server: Object 3:323 not found (message 70)
 2:31:00 Server: Object 3:330 not found (message 70)
 2:31:00 Server: Object 3:337 not found (message 70)
 2:31:00 Server: Object 3:331 not found (message 94)
 2:31:00 Server: Object 3:329 not found (message 70)
 2:31:00 Server: Object 3:328 not found (message 70)
 2:31:00 Server: Object 3:335 not found (message 94)
 2:31:00 Server: Object 3:336 not found (message 70)
 2:31:00 Server: Object 3:333 not found (message 70)
 2:31:00 Server: Object 3:332 not found (message 70)
 2:31:00 Server: Object 3:339 not found (message 91)
 2:31:00 Server: Object 3:338 not found (message 98)
 2:31:00 Server: Object 3:341 not found (message 91)
 2:31:25 "DZAI Monitor :: Server Uptime: 0:50:28. Active AI Groups: 2."
 2:31:25 "DZAI Monitor :: Static Spawns: 1. Respawn Queue: 1 groups queued."
 2:31:25 "DZAI Monitor :: Dynamic Spawns: 0. Random Spawns: 0. Air Patrols: 1. Land Patrols: 0."
 2:31:32 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-A:1 (SJD) REMOTE,"SJD","Survivor_DZ"]"
 2:31:32 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-A:1 (SJD) REMOTE,"SJD","Survivor_DZ"]"
 2:31:32 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   SJD AdminSkinChange SJD to Survivor_DZ"
 2:32:04 "infiSTAR.de fnc_AdminFirstReq: [5,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]"
 2:32:04 "infiSTAR.de fnc_AdminReqProceed: [5,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]"
 2:32:04 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   SJD AdminHeal SJD"
 2:32:13 "infiSTAR.de fnc_AdminFirstReq: [666,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]"
 2:32:13 "infiSTAR.de fnc_AdminReqProceed: [666,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]"
 2:32:13 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   SJD Take 200 Blood SJD"
 2:32:16 "infiSTAR.de fnc_AdminFirstReq: [4,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]"
 2:32:16 "infiSTAR.de fnc_AdminReqProceed: [4,B 1-1-A:1 (SJD) REMOTE,B 1-1-A:1 (SJD) REMOTE]"
 2:32:16 "infiSTAR.de PVAH_WriteLog: B 1-1-A:1 (SJD) REMOTE   SJD Adminkilled SJD"
 2:32:18 "INFO: Cannot Sync Character SJD near respawn_west [-18700,25800,0.00158691]. This is normal when relogging or changing clothes."
 2:32:35 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198125703189","SJD"]"
 2:33:07 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 (SJD) REMOTE,"76561198125703189"]"
 2:33:07 "infiSTAR.de ******ADMIN-LOGIN******: SJD(76561198125703189)"
 2:33:07 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 (SJD) REMOTE,"76561198125703189"]"
 2:33:07 "INFO - Player: PID#3(SJD)(UID:76561198125703189/CID:53) Status: LOGGING IN"
 2:33:09 Server: Object 3:387 not found (message 99)
 2:33:09 Server: Object 3:385 not found (message 98)
 2:33:09 Server: Object 3:386 not found (message 91)
 2:33:09 Server: Object 3:388 not found (message 91)
 2:33:09 "INFO - Player: PID#3(SJD)(UID:76561198125703189/CID:53) Status: LOGIN PUBLISHING, Location Dolina [112087]"
 2:33:09 "SERVER FPS: 10  PLAYERS: 1"
 2:33:10 "INFO - Player: SJD(UID:76561198125703189/CID:53) Status: CLIENT LOADED & PLAYING"
 2:33:26 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Survivor1_DZ"]"
 2:33:26 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Survivor1_DZ"]"
 2:33:26 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD AdminSkinChange SJD to Survivor1_DZ"
 2:33:44 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"","Bandit2_DZ"]"
 2:33:44 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"","Bandit2_DZ"]"
 2:33:44 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD AdminSkinChange  to Bandit2_DZ"
 2:33:47 "infiSTAR.de fnc_AdminFirstReq: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Bandit2_DZ"]"
 2:33:47 "infiSTAR.de fnc_AdminReqProceed: [24,B 1-1-B:1 (SJD) REMOTE,"SJD","Bandit2_DZ"]"
 2:33:47 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD AdminSkinChange SJD to Bandit2_DZ"
 2:33:55 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD TP infront of you ON"
 2:33:57 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD G_o_d ON"
 2:33:58 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   SJD adminammo_recoil ON"
 2:34:03 "infiSTAR.de fnc_AdminFirstReq: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11937.7,6352.66,0]]"
 2:34:03 "infiSTAR.de fnc_AdminReqProceed: [1,B 1-1-B:1 (SJD) REMOTE,B 1-1-B:1 (SJD) REMOTE,[11937.7,6352.66,0]]"
 2:34:03 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 (SJD) REMOTE   Admin SJD(76561198125703189) teleported to   GPS: 119090   WorldSpace: [11937.7,6352.66,0]"

 

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