Mig Posted October 2, 2018 Report Share Posted October 2, 2018 Hello all, Here is a new random event. These are tombs that appear randomly on the map with only zombies, Once the players on the spot an action is available to search the graves, On eight of the tombs only one contains loot. Github Link spitfirez404, Tech_Support and Relentless 3 Link to comment Share on other sites More sharing options...
Relentless Posted October 2, 2018 Report Share Posted October 2, 2018 Cool idea, thanks for sharing Link to comment Share on other sites More sharing options...
SKS.Goliath Posted October 2, 2018 Report Share Posted October 2, 2018 Big Thx Mig https://imgur.com/a/t1OWot9 Link to comment Share on other sites More sharing options...
Mig Posted October 4, 2018 Author Report Share Posted October 4, 2018 I work on many other projects that I will release will be functional. Link to comment Share on other sites More sharing options...
killerkiwi Posted January 24, 2019 Report Share Posted January 24, 2019 On 10/4/2018 at 6:02 PM, Mig said: I work on many other projects that I will release will be functional. hay mig can i add this to my map i'm making link below i give credit of course but i'll like to make few changes to it tho :) Link to comment Share on other sites More sharing options...
Mig Posted January 24, 2019 Author Report Share Posted January 24, 2019 3 hours ago, killerkiwi said: hay mig can i add this to my map i'm making link below i give credit of course but i'll like to make few changes to it tho :) yes of course :) Link to comment Share on other sites More sharing options...
killerkiwi Posted January 27, 2019 Report Share Posted January 27, 2019 thanks bud if got any other i dears let me know we work on something even it crazy this map im making want it to be fun and lot more to do.. Link to comment Share on other sites More sharing options...
spitfirez404 Posted February 10, 2019 Report Share Posted February 10, 2019 Gonna try this! Thanks Mig :) Link to comment Share on other sites More sharing options...
Hux Posted April 16, 2020 Report Share Posted April 16, 2020 I just installed this and everything seems to work fine except when I find the treasure and box with loot spawns there is nothing in the box. Is this event still working for the latest version of Epoch? I found this in my client rpt: if (TreasureActionInProgress) exitWith {Syst> Error position: <TreasureActionInProgress) exitWith {Syst> Error Undefined variable in expression: treasureactioninprogress File mpmissions\__CUR_MP.Lingor\scripts\event\mig_buried_treasure.sqf, line 3 Error in expression <Server "CrateSpawned"; _TreasureLoot1 = TreasureLootList call BIS_fnc_selectRand> Error position: <TreasureLootList call BIS_fnc_selectRand> Error Undefined variable in expression: treasurelootlist File mpmissions\__CUR_MP.Lingor\scripts\event\mig_buried_treasure.sqf, line 53 trigger - unknown animation source revolved Strange convex component01 in rh_m14\rh_m1steot.p3d:geometry Strange convex component07 in rh_m14\rh_m1steot.p3d:geometry Strange convex component12 in rh_m14\rh_m1steot.p3d:geometry Thank you. Link to comment Share on other sites More sharing options...
Mig Posted April 17, 2020 Author Report Share Posted April 17, 2020 8 hours ago, Hux said: I just installed this and everything seems to work fine except when I find the treasure and box with loot spawns there is nothing in the box. Is this event still working for the latest version of Epoch? I found this in my client rpt: if (TreasureActionInProgress) exitWith {Syst> Error position: <TreasureActionInProgress) exitWith {Syst> Error Undefined variable in expression: treasureactioninprogress File mpmissions\__CUR_MP.Lingor\scripts\event\mig_buried_treasure.sqf, line 3 Error in expression <Server "CrateSpawned"; _TreasureLoot1 = TreasureLootList call BIS_fnc_selectRand> Error position: <TreasureLootList call BIS_fnc_selectRand> Error Undefined variable in expression: treasurelootlist File mpmissions\__CUR_MP.Lingor\scripts\event\mig_buried_treasure.sqf, line 53 trigger - unknown animation source revolved Strange convex component01 in rh_m14\rh_m1steot.p3d:geometry Strange convex component07 in rh_m14\rh_m1steot.p3d:geometry Strange convex component12 in rh_m14\rh_m1steot.p3d:geometry Thank you. Did you follow the installation procedure? check that you have this line in your init.sqf: [] execVM "scripts\event\mig_buried_treasure_init.sqf"; Link to comment Share on other sites More sharing options...
Hux Posted April 17, 2020 Report Share Posted April 17, 2020 7 hours ago, Mig said: Did you follow the installation procedure? check that you have this line in your init.sqf: [] execVM "scripts\event\mig_buried_treasure_init.sqf"; Jeez, I forgot the simplest and most obvious part of the install. Thanks for pointing that line out. Link to comment Share on other sites More sharing options...
Hux Posted April 20, 2020 Report Share Posted April 20, 2020 This is a funny and fun event. Love the goat popping out of the grave ;) Link to comment Share on other sites More sharing options...
Mig Posted April 20, 2020 Author Report Share Posted April 20, 2020 5 hours ago, Hux said: This is a funny and fun event. Love the goat popping out of the grave ;) Link to comment Share on other sites More sharing options...
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