so everytime when i add this sql code as a routine
this sql code
Spoiler
-- -- http://epochmod.gamepedia.com/A2Epoch:Server_Installation_Instructions_Extended -- -- ---------------------------- -- Function structure for FindVehicleKeysCount -- ---------------------------- DROP FUNCTION IF EXISTS `FindVehicleKeysCount`; DELIMITER ;; CREATE FUNCTION `FindVehicleKeysCount`(`keyId` INT) RETURNS int(11) BEGIN DECLARE totalKeys INT DEFAULT 0; DECLARE keyName VARCHAR(32) DEFAULT ""; DECLARE keysInChar INT DEFAULT 0; DECLARE keysInObj INT DEFAULT 0; SET keyName = (CASE WHEN `keyId` < 2501 THEN CONCAT('ItemKeyGreen', `keyId`) WHEN `keyId` < 5001 THEN CONCAT('ItemKeyRed', `keyId` - 2500) WHEN `keyId` < 7501 THEN CONCAT('ItemKeyBlue', `keyId` - 5000) WHEN `keyId` < 10001 THEN CONCAT('ItemKeyYellow', `keyId` - 7500) WHEN `keyId` < 12501 THEN CONCAT('ItemKeyBlack', `keyId` - 10000) ELSE 'ERROR' END); SET keysInChar = (SELECT COUNT(*) FROM `Character_DATA` WHERE `Alive` = '1' AND (`Inventory` LIKE CONCAT('%', keyName, '%') OR `Backpack` LIKE CONCAT('%', keyName, '%'))); SET keysInObj = (SELECT COUNT(*) FROM `Object_DATA` WHERE `Inventory` LIKE CONCAT('%', keyName, '%')); RETURN (keysInChar + keysInObj); END ;; DELIMITER ; -- ---------------------------- -- Function structure for DeleteNonKeyVehicles -- Example usage: SELECT DeleteNonKeyVehicles(); -- ---------------------------- DROP FUNCTION IF EXISTS `DeleteNonKeyVehicles`; DELIMITER ;; CREATE FUNCTION `DeleteNonKeyVehicles`() RETURNS int(11) BEGIN DELETE FROM `Object_DATA` WHERE `Object_DATA`.`CharacterID` <> 0 AND `Object_DATA`.`CharacterID` <= 12500 AND `Object_DATA`.`Classname` NOT LIKE 'Tent%' AND `Object_DATA`.`Classname` NOT LIKE '%Locked' AND `Object_DATA`.`Classname` NOT LIKE 'Land\_%' -- added escape character so LandRover vehicles are not ignored AND `Object_DATA`.`Classname` NOT LIKE 'Cinder%' AND `Object_DATA`.`Classname` NOT LIKE 'Wood%' AND `Object_DATA`.`Classname` NOT LIKE 'Metal%' AND `Object_DATA`.`Classname` NOT LIKE '%Storage%' AND `Object_DATA`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'DesertLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ', 'BagFenceRound_DZ') AND FindVehicleKeysCount(Object_DATA.CharacterID) = 0; RETURN ROW_COUNT(); END ;; DELIMITER ; -- ---------------------------- -- Event structure for removeDamagedVehicles -- ---------------------------- DROP EVENT IF EXISTS `removeDamagedVehicles`; DELIMITER ;; CREATE EVENT `removeDamagedVehicles` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes damaged vehicles' DO DELETE FROM `Object_DATA` WHERE Damage >= 1 ;; DELIMITER ; -- ---------------------------- -- Event structure for removeObjectEmpty -- ---------------------------- DROP EVENT IF EXISTS `removeObjectEmpty`; DELIMITER ;; CREATE EVENT `removeObjectEmpty` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes abandoned storage objects and vehicles' DO DELETE FROM `Object_DATA` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 14 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Inventory` = '[[[],[]],[[],[]],[[],[]]]') ) ;; DELIMITER ; -- ---------------------------- -- Event structure for removeObjectOld -- ---------------------------- DROP EVENT IF EXISTS `removeObjectOld`; DELIMITER ;; CREATE EVENT `removeObjectOld` ON SCHEDULE EVERY 1 DAY COMMENT 'Removes old objects and vehicles' DO DELETE FROM `Object_DATA` WHERE `LastUpdated` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 24 DAY) AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 42 DAY) ;; DELIMITER ; -- ---------------------------- -- Event structure for setDamageOnAge -- ---------------------------- DROP EVENT IF EXISTS `setDamageOnAge`; DELIMITER ;; CREATE EVENT `setDamageOnAge` ON SCHEDULE EVERY 1 DAY COMMENT 'This sets damage on a wall so that it can be maintained' DO UPDATE `Object_DATA` SET `Damage`=0.1 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND `Datestamp` < DATE_SUB(CURRENT_TIMESTAMP, INTERVAL 3 DAY) AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') OR (`Classname` IN ('Land_DZE_GarageWoodDoorLocked','Land_DZE_LargeWoodDoorLocked','Land_DZE_WoodDoorLocked','CinderWallDoorLocked_DZ','CinderWallDoorSmallLocked_DZ','Plastic_Pole_EP1_DZ')) ) ;; DELIMITER ; -- ---------------------------- -- Event structure for updateStockDaily -- ---------------------------- DROP EVENT IF EXISTS `updateStockDaily`; DELIMITER ;; CREATE EVENT `updateStockDaily` ON SCHEDULE EVERY 1 DAY COMMENT 'Updates out of stock vendors' DO UPDATE `Traders_DATA` SET qty=10 WHERE qty=0 AND afile<>'trade_any_vehicle' AND afile<>'trade_any_boat' ;; DELIMITER ; -- ---------------------------- -- Event structure for UnlockNonKeyVehicles -- ---------------------------- DROP EVENT IF EXISTS `UnlockNonKeyVehicles`; DELIMITER ;; CREATE EVENT `UnlockNonKeyVehicles` ON SCHEDULE EVERY 1 DAY DO UPDATE `Object_DATA` SET `Object_DATA`.`CharacterID` = 0 WHERE `Object_DATA`.`CharacterID` <> 0 AND `Object_DATA`.`CharacterID` <= 12500 AND `Object_DATA`.`Classname` NOT LIKE 'Tent%' AND `Object_DATA`.`Classname` NOT LIKE '%Locked' AND `Object_DATA`.`Classname` NOT LIKE 'Land\_%' -- added escape character so LandRover vehicles are not ignored AND `Object_DATA`.`Classname` NOT LIKE 'Cinder%' AND `Object_DATA`.`Classname` NOT LIKE 'Wood%' AND `Object_DATA`.`Classname` NOT LIKE 'Metal%' AND `Object_DATA`.`Classname` NOT LIKE '%Storage%' AND `Object_DATA`.`Classname` NOT IN ('OutHouse_DZ', 'GunRack_DZ', 'WorkBench_DZ', 'Sandbag1_DZ', 'FireBarrel_DZ', 'DesertCamoNet_DZ', 'StickFence_DZ', 'LightPole_DZ', 'DeerStand_DZ', 'ForestLargeCamoNet_DZ', 'DesertLargeCamoNet_DZ', 'Plastic_Pole_EP1_DZ', 'Hedgehog_DZ', 'FuelPump_DZ', 'Fort_RazorWire', 'SandNest_DZ', 'ForestCamoNet_DZ', 'Fence_corrugated_DZ', 'CanvasHut_DZ', 'Generator_DZ', 'BagFenceRound_DZ') AND FindVehicleKeysCount(Object_DATA.CharacterID) = 0 ;; DELIMITER ;
it says this https://gyazo.com/09c169af842c129cd262df3a7a964f8d
thanks for the help!