Okay so we are working on adding hemp plants into cherno for our server. So we have our weed.pbo with a config reading...
class CfgPatches { class p_fiberPlant_EP1 { units[] = {"p_fiberPlant_EP1"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class CfgVehicles { class House; class Weed_Plant: House { model = "\Expansion\Addons\plants_e\Plant\p_fiberPlant_EP1.p3d"; scope = 2; displayName = "Weed_Plant"; accuracy = 0.1; vehicleClass = "p_fiberPlant_EP1"; simulation = "house"; cost = 0; armor = 300; placement = "slope"; }; };
and it works great in the editor and single player. But we just cant seem to figure out how to get it over to a server. Any help would be super appreciated!