Okay so we are working on adding hemp plants into cherno for our server. So we have our weed.pbo with a config reading...
class CfgPatches {
class p_fiberPlant_EP1 {
units[] = {"p_fiberPlant_EP1"};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {};
};
};
class CfgVehicles {
class House;
class Weed_Plant: House {
model = "\Expansion\Addons\plants_e\Plant\p_fiberPlant_EP1.p3d";
scope = 2;
displayName = "Weed_Plant";
accuracy = 0.1;
vehicleClass = "p_fiberPlant_EP1";
simulation = "house";
cost = 0;
armor = 300;
placement = "slope";
};
};
and it works great in the editor and single player. But we just cant seem to figure out how to get it over to a server. Any help would be super appreciated!
Question
Graver
Okay so we are working on adding hemp plants into cherno for our server. So we have our weed.pbo with a config reading...
and it works great in the editor and single player. But we just cant seem to figure out how to get it over to a server. Any help would be super appreciated!
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