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Do not operate the triggers


Meyson

Question

Create a trigger in the editor, which would when coming to trigger the music played (checked in the editor all works on hurray), retained as expected, I threw all the files on a server Arma 3 epoch, and not running anything, half day fussed .... prompt how to be?

class Item130
{
dataType="Trigger";
position[]={7850.2622,17.753777,11198.521};
angle=4.7678905;
class Attributes
{
onActivation="1 fadeMusic 1; playMusic ""sidr11"";";
onDeactivation="1 fadeMusic 0;";
sizeA=3;
sizeB=7;
sizeC=4;
repeatable=1;
activationBy="ANY";
isRectangle=1;
isServerOnly=1;
};
id=40;
type="EmptyDetectorArea10x10";
atlOffset=-0.052999496;
};
class Item131
{
dataType="Trigger";
position[]={7853.6118,17.391575,11197.52};
angle=4.6931028;
class Attributes
{
onActivation="playSound ""sidr22"";";
onDeactivation="playSound ""sidr33"";";
sizeA=2;
sizeB=2;
sizeC=4;
repeatable=1;
activationBy="ANY";
isRectangle=1;
isServerOnly=1;
};
id=41;
type="EmptyDetectorArea10x10";
atlOffset=0.1210022;
}; 

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