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[Release] ESSV3 - Enhanced Spawn Selection [Updated for 1.0.7.1+]


ebayShopper

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11:55:38 "DeathMessage: -V- was killed by unknown with a unknown weapon from 0m"
11:55:50 "infiSTAR.de PlayerConnected: DISCONNECT - -V-(76561197982842323)"
11:55:50 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561197982842323","-V-"]"
11:55:50 Client: Remote object 3:972 not found
11:55:50 Client: Remote object 3:971 not found
11:55:53 Server: Object 4:517 not found (message 99)
11:55:53 Server: Object 4:518 not found (message 91)
11:55:53 Server: Object 4:519 not found (message 99)
11:55:53 Server: Object 4:520 not found (message 91)
11:55:53 Server: Object 4:521 not found (message 99)
11:55:53 Server: Object 4:522 not found (message 91)
11:56:07 "infiSTAR.de PlayerConnected: CONNECT - -V-(76561197982842323)"
11:56:07 "INFO - Player: PID#3(-V-)(UID:76561197982842323/CID:15) Status: LOGGING IN"
11:56:09 "INFO - Player: PID#3(-V-)(UID:76561197982842323/CID:15) Status: LOGIN PUBLISHING, Location Wilderness [116168]"
11:56:09 "INFO - Player: -V-(UID:76561197982842323/CID:15) Status: CLIENT LOADED & PLAYING"
11:56:11 "B 1-1-C:2 (-V-) REMOTE, SafeZoneState, [0], 3"
11:56:11 "infiSTAR.de Log: -V-(76561197982842323) -    Left SafeZone @125314"
11:56:23 "INFO: Cannot Sync Character -V- near respawn_west [12546.9,-5865.35,0.00146484]. This is normal when relogging or changing clothes."
11:56:23 "INFO: Cannot Sync Character -V- near respawn_west [12546.9,-5865.35,0.00146484]. This is normal when relogging or changing clothes."
11:56:37 "INFO: Cannot Sync Character -V- near respawn_west [12574.6,-5820.97,0.0014801]. This is normal when relogging or changing clothes."
11:56:51 "INFO: Cannot Sync Character -V- near respawn_west [12603,-5752.62,0.00152588]. This is normal when relogging or changing clothes."

 

Hi, I am having an issue on a new Sauerland server I have set up where some players cannot halo in, they select it and just end up on the ground where the plane would have been. 

It works properly for me as Admin (Using infiSTAR), get the plane and everything. Above is my RPT for one occurance of a player spawning on the ground when selecting Halo.

 

 

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  On 4/30/2017 at 2:35 AM, Voltan said:
11:55:38 "DeathMessage: -V- was killed by unknown with a unknown weapon from 0m"
11:55:50 "infiSTAR.de PlayerConnected: DISCONNECT - -V-(76561197982842323)"
11:55:50 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561197982842323","-V-"]"
11:55:50 Client: Remote object 3:972 not found
11:55:50 Client: Remote object 3:971 not found
11:55:53 Server: Object 4:517 not found (message 99)
11:55:53 Server: Object 4:518 not found (message 91)
11:55:53 Server: Object 4:519 not found (message 99)
11:55:53 Server: Object 4:520 not found (message 91)
11:55:53 Server: Object 4:521 not found (message 99)
11:55:53 Server: Object 4:522 not found (message 91)
11:56:07 "infiSTAR.de PlayerConnected: CONNECT - -V-(76561197982842323)"
11:56:07 "INFO - Player: PID#3(-V-)(UID:76561197982842323/CID:15) Status: LOGGING IN"
11:56:09 "INFO - Player: PID#3(-V-)(UID:76561197982842323/CID:15) Status: LOGIN PUBLISHING, Location Wilderness [116168]"
11:56:09 "INFO - Player: -V-(UID:76561197982842323/CID:15) Status: CLIENT LOADED & PLAYING"
11:56:11 "B 1-1-C:2 (-V-) REMOTE, SafeZoneState, [0], 3"
11:56:11 "infiSTAR.de Log: -V-(76561197982842323) -    Left SafeZone @125314"
11:56:23 "INFO: Cannot Sync Character -V- near respawn_west [12546.9,-5865.35,0.00146484]. This is normal when relogging or changing clothes."
11:56:23 "INFO: Cannot Sync Character -V- near respawn_west [12546.9,-5865.35,0.00146484]. This is normal when relogging or changing clothes."
11:56:37 "INFO: Cannot Sync Character -V- near respawn_west [12574.6,-5820.97,0.0014801]. This is normal when relogging or changing clothes."
11:56:51 "INFO: Cannot Sync Character -V- near respawn_west [12603,-5752.62,0.00152588]. This is normal when relogging or changing clothes."

 

Hi, I am having an issue on a new Sauerland server I have set up where some players cannot halo in, they select it and just end up on the ground where the plane would have been. 

It works properly for me as Admin (Using infiSTAR), get the plane and everything. Above is my RPT for one occurance of a player spawning on the ground when selecting Halo.

 

 

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Hi, can you please make sure you are running the latest infistar? There is an issue in infistar where it will not let you use vehicles sometimes as a player

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  On 4/30/2017 at 2:50 AM, salival said:

Hi, can you please make sure you are running the latest infistar? There is an issue in infistar where it will not let you use vehicles sometimes as a player

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Thanks, I just checked infiSTARs website, and there was an update about 2 hours ago, will upload and see if it helps.

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  On 4/30/2017 at 2:50 AM, salival said:

Hi, can you please make sure you are running the latest infistar? There is an issue in infistar where it will not let you use vehicles sometimes as a player

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I have updated infiSTAR and it has not fixed it. 

Also, the player is getting a message down the bottom of his screen when he spawns (Usually in the debug zone) saying "AI Drivers not allowed".

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  On 4/30/2017 at 4:56 AM, Voltan said:

I have updated infiSTAR and it has not fixed it. 

Also, the player is getting a message down the bottom of his screen when he spawns (Usually in the debug zone) saying "AI Drivers not allowed".

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That's part of the anti teleport function in infistar.

If you remove this line from AH.sqf (line 2924) it will stop doing it:

if(_aidriver)exitWith{hint 'Bad boys, bad boys whatcha gonna do? Whatcha gonna do when they come for you?';systemchat 'AI Drivers not allowed!';};

Or: you could disable the whole anti TP stuff via this AHConfig.sqf entry:

/*  Use Anti Teleport?    */ _UAT =  true;	/* true or false */

Switching that to false will not do any checks.

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  On 4/30/2017 at 6:09 AM, salival said:

That's part of the anti teleport function in infistar.

If you remove this line from AH.sqf (line 2924) it will stop doing it:

if(_aidriver)exitWith{hint 'Bad boys, bad boys whatcha gonna do? Whatcha gonna do when they come for you?';systemchat 'AI Drivers not allowed!';};

Or: you could disable the whole anti TP stuff via this AHConfig.sqf entry:

/*  Use Anti Teleport?    */ _UAT =  true;	/* true or false */

Switching that to false will not do any checks.

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Thanks Salival! I used the second one and it fixed it :)

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  • 2 weeks later...

I have a problem. After the death of a player reborn near his corpse. Installed infistar 1437. How to fix it? Don't know the reason or not, but in the logs this error:

 

12:41:52 Error in expression <died set [count dayz_died, _playerID];

_newObject setVariable ["bodyName",_play>
12:41:52   Error position: <_newObject setVariable ["bodyName",_play>
12:41:52   Error Undefined variable in expression: _newobject
12:41:52 File z\addons\dayz_server\compile\server_playerDied.sqf, line 20

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  On 5/18/2017 at 11:29 AM, Rifer said:

I have a problem. After the death of a player reborn near his corpse. Installed infistar 1437. How to fix it? Don't know the reason or not, but in the logs this error:

 

12:41:52 Error in expression <died set [count dayz_died, _playerID];

_newObject setVariable ["bodyName",_play>
12:41:52   Error position: <_newObject setVariable ["bodyName",_play>
12:41:52   Error Undefined variable in expression: _newobject
12:41:52 File z\addons\dayz_server\compile\server_playerDied.sqf, line 20

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I do not know if you mean this.

 

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I too have this issue when people die they go back to their bodies fully geared and another duped dead player on the ground. I notice this when players are killed by a.i, they die like normal. Then after they load back into the server from lobby they have no options and they are instantly alive on top of their body, fully equip with the gear they had before they died and another body on the ground of which contains an exact duplicate of what they had. Coins and everything. I had done what @ebayShopper had suggested to do and i did it but with no luck. The coding is the same however i tried it anyways. that is what @Rifer problem is aswell.  this problem doesnt happen all the time. It just happends here and there at random times and I hear about it because players think people are cheating but in reality they dont seem to have any control over it. It even happened to me a few times. 

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  • 2 weeks later...

So im recieving quite the string of errors related to this mod, ive read through this entire forum, checked that i have indeed installed as per the instructions and then even attempted to adjust the install for init,sqf thinking that it may be a load order issue yet nothing seems to work for me. I load in and see the selection screens, class selection and location selection are blank and air or land selection shows but registers not what I pick and spawns me only on the ground. This happens whether I have respawned or relogged.

here is a snippet from my client side rpt

  Reveal hidden contents

and after moving the install from above the .fsm to the very bottom, this error shows up for the first time in my server.rpt

 0:42:51 Error in expression < false;
dayz_maxGlobalAnimalsOriginal = dayz_maxGlobalAnimals;
dayz_maxGlobalAni>
 0:42:51   Error position: <dayz_maxGlobalAnimals;
dayz_maxGlobalAni>
 0:42:51   Error Undefined variable in expression: dayz_maxglobalanimals
 0:42:51 File mpmissions\DayZ_Epoch_11.Chernarus\spawn\init.sqf, line 7

 

all other install instructions are followed to the T

I have an overpoch 1061 server with admintools, zsc, vkc, wai, weaponhud and attempting ESS, any suggestions leading to success would be much appreciated

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  On 6/2/2017 at 5:07 AM, ViktorReznov said:

So im recieving quite the string of errors related to this mod, ive read through this entire forum, checked that i have indeed installed as per the instructions and then even attempted to adjust the install for init,sqf thinking that it may be a load order issue yet nothing seems to work for me. I load in and see the selection screens, class selection and location selection are blank and air or land selection shows but registers not what I pick and spawns me only on the ground. This happens whether I have respawned or relogged.

here is a snippet from my client side rpt

  Reveal hidden contents

and after moving the install from above the .fsm to the very bottom, this error shows up for the first time in my server.rpt

 0:42:51 Error in expression < false;
dayz_maxGlobalAnimalsOriginal = dayz_maxGlobalAnimals;
dayz_maxGlobalAni>
 0:42:51   Error position: <dayz_maxGlobalAnimals;
dayz_maxGlobalAni>
 0:42:51   Error Undefined variable in expression: dayz_maxglobalanimals
 0:42:51 File mpmissions\DayZ_Epoch_11.Chernarus\spawn\init.sqf, line 7

 

all other install instructions are followed to the T

I have an overpoch 1061 server with admintools, zsc, vkc, wai, weaponhud and attempting ESS, any suggestions leading to success would be much appreciated

Expand  

If you are getting that, I would guess you have a custom variables.sqf that doesn't have dayz_maxGlobalAnimals in it.

It was last changed a year ago and is definitely present in 1.0.6.1.

Post your init.sqf to pastebin or similar.

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fresh install of ess into my modded server, with proper definitions of maxGlobalAnimals so that error is gone, it still doesnt function right and casting these errors:

  Reveal hidden contents

and as requested, pastebin to my init

https://pastebin.com/kiQ4kMdb

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  On 6/2/2017 at 8:20 PM, ViktorReznov said:

fresh install of ess into my modded server, with proper definitions of maxGlobalAnimals so that error is gone, it still doesnt function right and casting these errors:

  Reveal hidden contents

and as requested, pastebin to my init

https://pastebin.com/kiQ4kMdb

Expand  

Post your server RPT as well

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