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[Release] ESSV3 - Enhanced Spawn Selection [Updated for 1.0.7.1+]


ebayShopper

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Having an issue with para spawn.  With no settings changed in ESSV3 the Player spawns on the ground with a survivor Ai with no gear standing beside him. Changing to no aircraft (halo_type = "";) Makes player spawn at ground level, parachute deploys for 1 second then player lands normally.  Same results when installed on my modded server or using a stock set of PBO's from server install. Nothing in the rpt.

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  On 12/21/2016 at 7:08 AM, Jim90 said:

Having an issue with para spawn.  With no settings changed in ESSV3 the Player spawns on the ground with a survivor Ai with no gear standing beside him. Changing to no aircraft (halo_type = "";) Makes player spawn at ground level, parachute deploys for 1 second then player lands normally.  Same results when installed on my modded server or using a stock set of PBO's from server install. Nothing in the rpt.

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I submitted a pull request to @ebaydayzto fix this.

https://github.com/ebayShopper/ESSV3/pull/1/commits/7885e5e8ff9b567532759a9b14102564bb4387c1

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Yeah I got the spawn on ground when halo/plane was selected too. Also got a duplicate character next to me with no gear. And I had a marker on the map where I spawned with a line connected to a marker at the bottom left corner of the map, in the ocean (pre-spawn point?) that persisted until I logged out.

Pic of the map markers created at spawn: http://imgur.com/a/g5PmW

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  On 12/21/2016 at 2:06 PM, _Lance_ said:

Yeah I got the spawn on ground when halo/plane was selected too. Also got a duplicate character next to me with no gear. And I had a marker on the map where I spawned with a line connected to a marker at the bottom left corner of the map, in the ocean (pre-spawn point?) that persisted until I logged out.

Pic of the map markers created at spawn: http://imgur.com/a/g5PmW

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See my fix above that I submitted to github to stop that problem of spawning on the ground. When scripts error out they can usually make other scripts or parts of that script break till fixed.

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Has anyone noticed that you are unable to change clothes to any server spawned clothing when choosing a class through this.?

A few players have mentioned it and I experienced it myself earlier. I wanted To wear a ghillie, but right clicking it and pressing wear did nothing. I was a first level hero, using the default classes  

I haven't tested properly yet, but I believe if choosing the survivor class it works as normal, it's just the hero class I have experienced issues with. 

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I'm getting this error while being hit by zombies (is not causing any damage from zombies):

Error in expression <wound,  _damage,  _unit, "zombie"] call fnc_usec_damageHandler;


if (unitPos _u>
  Error position: <fnc_usec_damageHandler;


if (unitPos _u>
  Error Undefined variable in expression: fnc_usec_damagehandler
File z\addons\dayz_code\compile\player_zombieAttack.sqf, line 201
Error in expression <wound,  _damage,  _unit, "zombie"] call fnc_usec_damageHandler;


if (unitPos _u>
  Error position: <fnc_usec_damageHandler;


if (unitPos _u>
  Error Undefined variable in expression: fnc_usec_damagehandler
File z\addons\dayz_code\compile\player_zombieAttack.sqf, line 201

I believe this is from spawn/init.sqf; 

fnc_usec_damageHandler = {};

 

I think this is from the spawn system. Could be wrong.

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@Brody It has tons of mods included by default. I am not sure where the link went on the github, so here is the update list from my jumpshare. http://jmp.sh/Gfd2TKu

It has coins as a default option (with some configuring needed by you), plot pole for life, plot management, pro building, vectors and degrees, walking zombies as an option, and so much more it's insane.

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  On 12/29/2016 at 8:24 PM, looter809 said:

@Brody It has tons of mods included by default. I am not sure where the link went on the github, so here is the update list from my jumpshare. http://jmp.sh/Gfd2TKu

It has coins as a default option (with some configuring needed by you), plot pole for life, plot management, pro building, vectors and degrees, walking zombies as an option, and so much more it's insane.

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thank you

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@Brody a quick look of epoch 1.6

  Reveal hidden contents
  Reveal hidden contents

 

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  On 12/29/2016 at 9:19 PM, juandayz said:

@Brody a quick look of epoch 1.6

  Reveal hidden contents
  Reveal hidden contents

 

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all mods are included with this ??

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