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viewDistance and 0.3.9.0 b565 with default AH


Ghostrider-GRG

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When running Epoch 0.3.9.0 with the default antihack, changing viewDistance in securityChecks.h does not seem to influence the actual view distance in game. My securityChecks.h settings and a screenshot are shown below.

Spoiler

    class forcedQuality {
        // Configs for forced viewdistances via AH matching A3 presets
        class Standard
        {
            viewDistance = 1600; // Standard Preset = 1600
            viewDistanceObects = 1300; // Standard Preset = 1300
            terrainGrid = 10; // Standard Preset = 25
        };
        class High
        {
            viewDistance = 2200; // High Preset = 2200
            viewDistanceObects = 1800; // High Preset = 1800
            terrainGrid = 10; // High Preset = 12.5
        };
        class VeryHigh
        {
            viewDistance = 3000; // Very High Preset = 3000
            viewDistanceObects = 2600; // Very High Preset = 2600
            terrainGrid = 10; // Very High Preset = 6.25
        };
        class Ultra
        {
            viewDistance = 3800; // Ultra Preset = 3800
            viewDistanceObects = 3200; // Ultra Preset = 3200
            terrainGrid = 10; // Ultra Preset = 3.125
        };
        class Custom
        {
            viewDistance = 2500; // High+
            viewDistanceObects = 2000; // High+
            terrainGrid = 10; // Default in MP: 10
        };
        mode = "VeryHigh";
    };

 

https://www.dropbox.com/s/14umpmgbbc6anwm/20160711095212_1.jpg?dl=0

Confirmed with vanilla 0.3.9.0 b565 on a test server and a moded version of Epoch on a production server.

Server IP: 192.223.28.110 Port 2302

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