lucho Posted December 9, 2015 Report Share Posted December 9, 2015 This Coins Icon is works but my HUD is removed.... here is code // @file Version: 1.0 // @file Name: playerHud.hpp // @file Author: [zDT] Andrew // @file Info: Credits to DayZ Epoch/Origins All rights to them // @file Info: Images used here are not altered from original content // @file Info: The images are just reused in the same form as original class ZSC_Money_Display { idd = -1; fadeout=0; fadein=0; duration = 20; name= "ZSC_Money_Display"; onLoad = "uiNamespace setVariable ['ZSC_Money_Display', _this select 0]"; class controlsBackground { class ZSC_Status { idc = 4900; type = 13; size = 0.040; x = safezoneX + (safezoneW -0.35); y = safezoneY + 0.40 * safezoneW; w = 0.35; h = 0.20; colorText[] = {1,1,1,1}; lineSpacing = 3; colorBackground[] = {0,0,0,0}; text = ""; style = 0x02; shadow = 2; font = "Zeppelin32"; sizeEx = 0.023; class Attributes { align = "right"; }; }; }; }; class Server_Hud { idd = -1; fadeout=0; fadein=0; duration = 10e10; name= "Server_Hud"; onLoad = "uiNamespace setVariable ['Server_Hud', _this select 0]"; class controlsBackground { class Hud_BG1: RscPictureGUI { idc = hud_BG1; size = 1; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.23 * safezoneH + safezoneY; w = 0.075; h = 0.10; class Attributes { align = "center"; }; }; class Hud_BG2: RscPictureGUI { idc = hud_BG2; size = 1; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.3 * safezoneH + safezoneY; w = 0.075; h = 0.10; class Attributes { align = "center"; }; }; class Hud_BG3: RscPictureGUI { idc = hud_BG3; size = 1; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.37 * safezoneH + safezoneY; w = 0.075; h = 0.10; class Attributes { align = "center"; }; }; class Hud_BG4: RscPictureGUI { idc = hud_BG4; size = 1; text = "\z\addons\dayz_code\gui\status\status_bg.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.44 * safezoneH + safezoneY; w = 0.075; h = 0.10; class Attributes { align = "center"; }; }; class Hud_HudSurvivor: RscPictureGUI { idc = hud_Survivor; size = 1; text = "images\icons\st_humanity_survivor.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.23 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,0.7}; class Attributes { align = "center"; }; }; class Hud_HudHS: RscPictureGUI { idc = hud_HS; size = 1; text = "images\icons\zombie.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.44 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,0.75}; class Attributes { align = "center"; }; }; class Hud_HudBandit: RscPictureGUI { idc = hud_Bandit; size = 1; text = "images\icons\st_humanity_bandit.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.3 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,0.75}; class Attributes { align = "center"; }; }; class Hud_HudZombie: RscPictureGUI { idc = hud_Zombie; size = 1; text = "images\icons\zombie.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.37 * safezoneH + safezoneY; w = 0.075; h = 0.10; colorText[] = {1,1,1,0.75}; class Attributes { align = "center"; }; }; class Hud_HudIcon: RscTextGUIK { idc = hud_Icon; type = CT_STRUCTURED_TEXT; text = ""; x = 0.885 * safezoneW + safezoneX; y = 0.070 * safezoneH + safezoneY; w = 0.093 * safezoneW; h = 0.113 * safezoneH; colorText[] = {1,1,1,1}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "center"; }; }; class Hud_HudKills: RscTextGUIK { idc = hud_Kills; type = CT_STRUCTURED_TEXT; text = ""; x = 0.931 * safezoneW + safezoneX; y = 0.256 * safezoneH + safezoneY; w = 0.037 * safezoneW; h = 0.047 * safezoneH; colorText[] = {1,1,1,0.75}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_HudKillsZ_HS: RscTextGUIK { idc = hud_KillsZ_HS; type = CT_STRUCTURED_TEXT; text = ""; x = 0.931 * safezoneW + safezoneX; y = 0.466 * safezoneH + safezoneY; w = 0.037 * safezoneW; h = 0.047 * safezoneH; colorText[] = {1,1,1,0.75}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_HudKillsB: RscTextGUIK { idc = hud_KillsB; type = CT_STRUCTURED_TEXT; text = ""; x = 0.931 * safezoneW + safezoneX; y = 0.326 * safezoneH + safezoneY; w = 0.037 * safezoneW; h = 0.047 * safezoneH; colorText[] = {1,1,1,0.75}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_HudKillsZ: RscTextGUIK { idc = hud_KillsZ; type = CT_STRUCTURED_TEXT; text = ""; x = 0.931 * safezoneW + safezoneX; y = 0.396 * safezoneH + safezoneY; w = 0.037 * safezoneW; h = 0.047 * safezoneH; colorText[] = {1,1,1,0.75}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_HudBorder: RscTextGUIK { idc = hud_Border; type = CT_STRUCTURED_TEXT; //text = "images\icons\status_humanity_border.paa"; text = ""; x = 0.885 * safezoneW + safezoneX; y = 0.080 * safezoneH + safezoneY; w = 0.093 * safezoneW; h = 0.110 * safezoneH; colorText[] = {0,0,0,0.6}; class Attributes { align = "center"; }; }; class Hud_HudHumanity: RscTextGUIK { idc = hud_Humanity; type = CT_STRUCTURED_TEXT; text = ""; x = 0.9065 * safezoneW + safezoneX; y = 0.1630 * safezoneH + safezoneY; w = 0.050 * safezoneW; h = 0.064 * safezoneH; size = 0.0275; sizeEx = 0.0275; colorText[] = {0.6875,0.6875,0.6875,1}; colorBackground[] = {0,0,0,0}; shadow = 4; class Attributes { align = "center"; }; }; class Hud_HudZ: RscTextGUIK { idc = hud_Z; type = CT_STRUCTURED_TEXT; text = ""; x = 0.949513 * safezoneW + safezoneX; y = 0.44 * safezoneH + safezoneY; w = 0.075; h = 0.10; size = 0.0275; sizeEx = 0.0275; colorText[] = {1,0,0,0.85}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_Blood: RscTextGUIK { idc = hud_blood; type = CT_STRUCTURED_TEXT; text = ""; x = 0.920313 * safezoneW + safezoneX; y = 0.815 * safezoneH + safezoneY; w = 0.075; h = 0.10; size = 0.0275; sizeEx = 0.0275; colorText[] = {1,0,0,0.85}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_Fps: RscTextGUIK { idc = hud_fps; type = CT_STRUCTURED_TEXT; text = ""; x = 0.916313 * safezoneW + safezoneX; y = 0.905 * safezoneH + safezoneY; w = 0.21; h = 0.21; size = 0.0275; sizeEx = 0.0275; colorText[] = {1,0,0,0.85}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_Serv: RscTextGUIK { idc = hud_serv; type = CT_STRUCTURED_TEXT; text = ""; x = 0.845313 * safezoneW + safezoneX; y = 0.935 * safezoneH + safezoneY; w = 0.21; h = 0.21; size = 0.0275; sizeEx = 0.0275; colorText[] = {1,0,0,0.85}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "right"; }; }; class Hud_Site: RscTextGUIK { idc = hud_site; type = CT_STRUCTURED_TEXT; text = ""; x = 0.845313 * safezoneW + safezoneX; y = 0.965 * safezoneH + safezoneY; w = 0.21; h = 0.21; size = 0.0275; sizeEx = 0.0275; colorText[] = {1,0,0,0.85}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "left"; }; }; class Hud_ts: RscTextGUIK { idc = hud_ts; type = CT_STRUCTURED_TEXT; text = ""; x = 0.845313 * safezoneW + safezoneX; y = 0.978 * safezoneH + safezoneY; w = 0.21; h = 0.21; size = 0.0275; sizeEx = 0.0275; colorText[] = {1,0,0,0.85}; colorBackground[] = {0,0,0,0}; shadow = 2; class Attributes { align = "left"; }; }; }; }; Link to comment Share on other sites More sharing options...
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