I've been having some problems lately and could use some help. I've been up and running for about 3 months now and am averaging 25 people during the day and 40+ at night. I'm running 1 server. Typical CPU load is <15%, and server is usually above 4 FPS although it occasionally goes a little below 3.
Dedicated box:
2x AMD Opteron 4332HE running at 3Ghz (3.3GHz boost), 16GB ram, SSD, and a 1Gbps link
I've been experiencing the following problems:
Crash, characterized by NetServer::SendMsg spam (more then my average) and players get stuck at waiting for character to create. The only fix is a restart.
Client RPT shows a bunch of errors with undefined variables within files relating to the HUD. I'm assuming this is because the HUD is running without them in game.
Crash, characterized by NetServer::finishDestroyPlayer and players get stuck running in places. The only fix is a restart.
Server RPT spam, characterized with Server_GetDiff2 errors. Occasionally when this happens if a player trades coins to another, it will fail and one will get scalar coins - which we all know is a huge problem.
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kelso000
I've been having some problems lately and could use some help. I've been up and running for about 3 months now and am averaging 25 people during the day and 40+ at night. I'm running 1 server. Typical CPU load is <15%, and server is usually above 4 FPS although it occasionally goes a little below 3.
Dedicated box:
2x AMD Opteron 4332HE running at 3Ghz (3.3GHz boost), 16GB ram, SSD, and a 1Gbps link
I've been experiencing the following problems:
Overall, is this stuff I can fix? Is my dedicated box too weak? Also, my current Basic.cfg:
Thanks for any help
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