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[RELEASE] Event Marker after reconnecting


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  • 2 months later...

ok i did that but i still dont see a marker the event is runining

_missiontype = 1; //0=EPOCH_EVENT_RUNNING 1=SPECIAL_EVENT_RUNNING

Change _missiontype to 0 since it's EPOCH_EVENT_RUNNING in your script. Also the marker refresh script you are using isn't for scripts which use a debug marker, it's scripted for the ems/dzms systems that use the minor/major missions, however you can modify it to do so easily.

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_missiontype = 1; //0=EPOCH_EVENT_RUNNING 1=SPECIAL_EVENT_RUNNING

Change _missiontype to 0 since it's EPOCH_EVENT_RUNNING in your script. Also the marker refresh script you are using isn't for scripts which use a debug marker, it's scripted for the ems/dzms systems that use the minor/major missions, however you can modify it to do so easily.

 

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  • 4 months later...
 1:21:55 Error in expression <UNNING = false;
sleep 30; 
deleteMarker _event_marker;
if (_debug) then {
delete>
 1:21:55   Error position: <_event_marker;
if (_debug) then {
delete>
 1:21:55   Error Undefined variable in expression: _event_marker
 1:21:55 File z\addons\dayz_server\modules\Treasure.sqf, line 148

Any ideas why I would be getting this error?

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