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Reason for attaching Telepos to spawn box...


happydayz

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Just wondering why you have changed the telepos to get its position off the spawn box? If there is a reason other than to just prevent us from getting rid of it? Really REALLY frustrated right now after so much work over months to keep our spawn island and poof its all useless now. Could you please consider attaching the telepos to an invisible object or something that say sits on the floor where the player spawns in so that we can still play around with having alternative spawn methods???

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its all good i had my rant... then went in found the change in the server code and just changed it back for myself... late at night and got cranky :D ;) :P

if you dont mind me posting it in case anyone is wondering the change is:

 

Epoch_Server.pbo --->       compile\epoch_server\EPOCH_server_createTeleport.sqf


_aa=_debug modelToWorld(_x select 1);


CHANGE TO:
//_aa=_debug modelToWorld(_x select 1);
_aa=_x select 1;
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