Hello everyone, this might be a really simple question, but I have been trying some code for days, and I can't get it to work.
They Idea I have is to have a container looked down (doors disabled) and open them with an action. (this way I think is much more realistic to provide the users with a some loot, instead of poping a loot box from nowhere in the middle of the zone). The idea is you open the box, and inside you find a GunRack that gets filled with the loot.
I managed to make it work, and doors get enabled once the script has ended. But of course I need that box to get closed again and get its doors disabled after sometime, and I cant get this "animateDoor" to work in the container.
I have tried all the options that I thought of:
_container animateDoor ["Door1",0,false];
_container animateDoor ["Door_1",0,false];
_container animateDoor ["Door_1_1",0,false];
no one seems to be working, so anyone know what exactly has to be done in order to close the doors?? (the disable works by the way)