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[REQUEST] Controlling Maintenance Costs


mimic

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I would love a multiplier setting in the epochconfig.hpp file that allows me to control how much maintenance costs. I believe right now it's 1 Krypto per piece.

maintenance_multiplier = 10;  //Each piece costs 1, multiply by this value to increase maintenance costs

It would give players something to spend their Krypto on right now, and force them to go out and forage for loot to sell to ensure they can pay the upkeep on their bases.

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