I'm trying to create a craft system for vehicles. But the game does not consider the vehicle as a player item.
The system would get a Offroad and crafting an armed offroad.
class C_Offroad_01_EPOCH : Default
{
usedIn [] = {"B_G_Offroad_01_armed_EPOCH"};
};
class B_G_Offroad_01_armed_EPOCH : Default
{
recipe [] = {"C_Offroad_01_EPOCH",{"LMG_Zafir_F",1},{"ItemCorrugatedLg",4}};
};
He shows me the vehicle for crafting but not accepted as the vehicle being one my item. someone has an idea to make sure this system?
If you can not crafting I was wondering how I could make a system upgrade of vehicle an unarmed to an armed. Any idea?