kevin 385874 Posted March 3, 2015 Report Share Posted March 3, 2015 So i press escape and it shows the infistar admin tool stuff and it shows the debug and i have the right player id added because when i press the f1-f4 keys it doesent flash. but when i press f2 it doesent open the admin tools Link to comment Share on other sites More sharing options...
0 kevin 385874 Posted March 3, 2015 Author Report Share Posted March 3, 2015 Here is the log for the problems Exe timestamp: 2015/03/01 10:27:47 Current time: 2015/03/02 20:15:48 Version 1.63.125548 Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/ Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/ Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/ Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/ Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/ Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/ Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/ 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:19 Server error: Player without identity Kevin (id 2119905201) 20:16:20 Server error: Player without identity Kevin (id 2119905201) 20:16:20 Server error: Player without identity Kevin (id 2119905201) 20:16:20 Server error: Player without identity Kevin (id 2119905201) 20:16:35 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire 20:16:48 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 20:16:48 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 20:16:48 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 20:16:48 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 20:16:58 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 20:16:59 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]" 20:16:59 "DayZ Epoch: MPframework inited" 20:17:03 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:03 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView 20:17:40 Error in expression <nounce') then {admin_announce = true;}; }; diag_log ("infiSTAR.de ProPlan by inf> 20:17:40 Error position: <}; diag_log ("infiSTAR.de ProPlan by inf> 20:17:40 Error Missing { 20:17:40 File z\addons\dayz_server\init\AH.sqf, line 5326 20:17:40 Warning Message: Script low_admins.sqf not found 20:17:40 Warning Message: Script normal_admins.sqf not found 20:17:40 Warning Message: Script super_admins.sqf not found 20:17:40 Warning Message: Script blacklist.sqf not found 20:17:40 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..." 20:17:41 Error in expression <nounce') then {admin_announce = true;}; }; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error position: <}; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error Missing { 20:17:41 File z\addons\dayz_server\init\AH.sqf, line 5326 20:17:41 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!" 20:17:41 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu" 20:17:41 Error in expression <nounce') then {admin_announce = true;}; }; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error position: <}; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error Missing { 20:17:41 File z\addons\dayz_server\init\AH.sqf, line 5326 20:17:41 Error in expression <nounce') then {admin_announce = true;}; }; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error position: <}; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error Missing { 20:17:41 File z\addons\dayz_server\init\AH.sqf, line 5326 20:17:41 Error in expression <nounce') then {admin_announce = true;}; }; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error position: <}; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error Missing { 20:17:41 File z\addons\dayz_server\init\AH.sqf, line 5326 20:17:41 Error in expression <nounce') then {admin_announce = true;}; }; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error position: <}; diag_log ("infiSTAR.de ProPlan by inf> 20:17:41 Error Missing { 20:17:41 File z\addons\dayz_server\init\AH.sqf, line 5326 20:17:41 Warning Message: Script Antihack\SurvivalAntihack.sqf not found 20:17:41 Warning Message: Script @dayzah_9\Ah.sqf not found 20:17:41 Error in expression < 9000,0], [], 0, 'FORM']; if (!isNull PV_8je6hjs) then {deletevehicle PV_8je6h> 20:17:41 Error position: <PV_8je6hjs) then {deletevehicle PV_8je6h> 20:17:41 Error Undefined variable in expression: pv_8je6hjs 20:17:41 "Res3tting B!S effects..." 20:17:41 "HIVE: Starting" 20:17:41 "HIVE: trying to get objects" 20:17:42 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852 20:17:43 "HIVE: found 299 objects" 20:17:43 "HIVE: Commence Object Streaming..." 20:17:43 "HIVE: got 0 Epoch Objects and 299 Vehicles" 20:17:51 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 20:17:51 UH1Y_DZE: ObsGun - unknown animation source ObsGun 20:18:01 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret 20:18:01 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun 20:18:08 "HIVE: Spawning # of Vehicles: 1" 20:18:08 "HIVE: Spawning # of Debris: 500" 20:18:08 "HIVE: Spawning # of Ammo Boxes: 3" 20:18:08 "HIVE: Spawning # of Veins: 50" 20:18:08 "Total Number of spawn locations 5" 20:18:08 "EPOCH EVENTS INIT" 20:18:08 "DEBUG: Too many at [10187.6,1976.75]" 20:18:14 "DEBUG: Too many at [13044.7,7973.54]" 20:18:15 Server: Object 3:6 not found (message 70) 20:18:16 "TIME SYNC: Local Time set to [2013,8,3,18,18]" 20:18:20 "DEBUG VEIN: on road [11392.4,9838.47]" 20:18:20 "infiSTAR.de Player-Log: Kevin(76561198071475856) - Admin - 0h 0min | ******ADMIN******" 20:18:30 "DEBUG: Too many at [4730.05,6787.62]" 20:18:42 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl Link to comment Share on other sites More sharing options...
0 kevin 385874 Posted March 3, 2015 Author Report Share Posted March 3, 2015 UPDATE SORRY FOR ME BEING STUPID THERE WAS A SPACE WHERE MEDIUM ADMINS WAS IT WAS LIKE Medium admins =[] was supposed to be Medium admins = [] SORRy Link to comment Share on other sites More sharing options...
Question
kevin 385874
So i press escape and it shows the infistar admin tool stuff and it shows the debug and i have the right player id added because when i press the f1-f4 keys it doesent flash. but when i press f2 it doesent open the admin tools
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