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Looking for code snippets... please.


EvilSOB

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Hiya all.

 

I'm trying to tweak an old mission system from A2 to A3, and I'm having trouble with a few things.

So what I'm looking for help with is either small code snippets, or links to any.

 

I don't need code that is ready to just drop into my own, I just need to see code that

shows me the process and various commands required to achieve my needs.

 

Of course I mean external scripts. I don't want to 'hack' into the Epoch PBOs.

 

 

What I'm hunting for is as follows...

 

1)  Script/code to 'disable' the pop-up control that allows players to Lock/Unlock/Inspect a vehicle.

Or at least be able to prevent the player from unlocking it or accessing gear in the back.

 

2)  Script/code to force AI units to flee even when under fire.  Both one-unit groups and

multi-unit groups if there is significant differences between them.  

(PS I don't use any custom waypoints .. I dont know how they work 'yet')

 

3)  Is there a way to get bis_fnc_burn (or equivalent) going?  

Spawning objects llike 'IncinerateShell' and the like all look terrible...

 

4)  Is there a trick to ejecting dead AI out of still viable vehicles?  Like what happens

when a player climbs in... it 'pushes' the body out of the seat.

 

 

 

Thanks guys.

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