Izzer Posted January 26, 2015 Report Share Posted January 26, 2015 Does anyone have an example of this they are willing to share? I can think of a few ways to do this mathematically, or at least I think I can, however I'm not sure of the syntax. Any help would greatly be appreciated. Objective: Have a crate with random loot, but have select items spawn at a lower probability or at random. Izz Link to comment Share on other sites More sharing options...
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