I'm looking for script that will reset humanity to a set amount say 800000 if humanity goes over that level
so far been working with
if ((player getVariable"humanity") >= 800000) then {
player setVariable ["humanity","0",true];
_humanity = player getVariable ["humanity",0];
_humanity = _humanity +5000;
player setVariable ["humanity",_humanity,true];
};
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darthmard
I'm looking for script that will reset humanity to a set amount say 800000 if humanity goes over that level
so far been working with
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