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ArmA2 Editor Snap possible?


Fuchs

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looking into this post,right now reply soon!

 

hm...looks kind of a different way but it seems only to move thing around.

 

You saw his video?

 

 

I think this is the way we have to go for

 

Edited by Fuchs
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mmmmm I am looking in to diffrent commands, like 

this setvectorup [0,0,1];

This will make the buliding always stand stright up.. If you throw thoose numbers around you will get diffrent results. For example.

_vehicle_113 = objNull;
if (true) then
{
  _this = createVehicle ["LADAWreck", [9026.6865, 3415.6699, 0.10220978], [], 0, "CAN_COLLIDE"];
  _vehicle_113 = _this;
  _this setDir -42.579082;
  _this setVehicleInit "this setvectorup [0,1,0];";
  _this setPos [9026.6865, 3415.6699, 0.10220978];
};

This will flip it to it's side. I am almost 100% there is a command for...... :)

 

But I will keep on looking, if I find anything I'll let you know.

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Morning!

 

I know this example ,so do you want to set the vectors ?

 

mmmmm I am looking in to diffrent commands, like 

this setvectorup [0,0,1];

This will make the buliding always stand stright up.. If you throw thoose numbers around you will get diffrent results. For example.

 


 

 

 

I'm now trying to setup this my VM.

 

Edited by Fuchs
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