ImSoEnigma Posted November 9, 2014 Report Share Posted November 9, 2014 Hostile takeover server #1 recently increased to 80 people and because of that loot is almost doubled around the map aswell as the helicopter/vehicle spawn so pretty much causing frame drops for everyone I know. (just an example wanting to know if anyone else has this problem with high pop servers) Link to comment Share on other sites More sharing options...
Skafsgaard Posted November 9, 2014 Report Share Posted November 9, 2014 It's been absolutely terrible with framedrops and bad/slow rendering after the 1.34 arma update. Doesn't seem to be specific for high-pop servers, tbh. Link to comment Share on other sites More sharing options...
Nick Collins Posted November 9, 2014 Report Share Posted November 9, 2014 I agree with the server restart on the high pop server not for lag or anything but for world limit i want to build i only have 2 by 2 and cant build it any higher :( Link to comment Share on other sites More sharing options...
Havoc302 Posted November 9, 2014 Report Share Posted November 9, 2014 The servers uptime really shouldn't effect performance, if it does then there's insufficient cleanup scripts and ARMA 3 isn't dumping from memory correctly. I don't think the Epoch devs are that bad to not have correct clean up scripts. SupremeWire 1 Link to comment Share on other sites More sharing options...
SupremeWire Posted November 9, 2014 Report Share Posted November 9, 2014 I agree I believe the way the server is set up allows the server to run better. Overall server reset are moatly used to clean up the map of changes such as blown up houses, cars and etc. Not saying that it will no help the FPS rate or even fix connection issues Link to comment Share on other sites More sharing options...