Outlaw Posted October 25, 2014 Report Share Posted October 25, 2014 Can someone help me add this static spawn, to the latest WAI as I have tried so many variants to try and get it to work but with no luck. //Qdoba city Ai Spawn Points . Just copy and paste to CustomSpawns.sqf in WAI folder [[[4542.5859, 8515.6406, 6.1035156e-005],[4039.5637, 8608.4941, 3.0517578e-005],[4053.4392, 8566.3545, 0],[4053.9143, 8597.1846, 3.0517578e-005],[4073.2244, 8621.1992, 0.00012207031]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //Qdoba Ai City ground weapons// [[[4202.8267, 8563.4082, 3.0517578e-005],[4159.7104, 8632.5234, 0.049321495],[4255.5474, 8537.8438, 6.1035156e-005],[4332.4717, 8642.876, -3.0517578e-005],[4506.855, 8665.2559, 0]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //doba [[[4448.7974, 8509.8164, 3.0517578e-005],[4537.0313, 8442.0088, -6.1035156e-005],[4485.5308, 8432.2334, 6.1035156e-005],[4398.0488, 8366.9131, -6.1035156e-005],[4330.0146, 8399.8262, 0]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //doba [[[4262.062, 8466.6543, 3.0517578e-005],[4202.0386, 8411.7832, 0],[4246.3252, 8393.4336, 0.078777529],[4246.3252, 8393.4336, 0.078777529]],"M2StaticMG",1,"Bandit2_DZ",1,2,"","Random"] call spawn_static; //doba [[4473.3506, 8569.3252, 9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //Qdoba ground troops// [[4414.8174, 8502.6533, 13.456329],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4372.9541, 8604.3926, 16.643679],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4074.4199, 8627.6328, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4057.6604, 8591.5439, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4065.574, 8607.2803, 3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4069.5039, 8618.4619, 6.1035156e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4034.1091, 8598.1855, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4046.5571, 8583.1963, 3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4079.7427, 8591.793, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4102.689, 8618.4141, -0.00012207031],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4164.832, 8626.1973, -3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4182.1699, 8569.6348, 9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4389.4707, 8677.584, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4251.3823, 8591.6045, -9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4213.0542, 8436.2031, -3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4235.2007, 8427.5283, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4260.4355, 8431.7715, -3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4344.1152, 8348.6875, -6.1035156e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4390.7388, 8376.7646, -6.1035156e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4399.1934, 8519.4805, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4406.0049, 8555.9668, 3.0517578e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4445.7148, 8499.3984, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4513.373, 8444.3164, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4524.3301, 8593.1494, 0],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba [[4431.1138, 8652.1104, 9.1552734e-005],5,1,"Random",4,"","Bandit2_DZ","Random"] call spawn_group; //doba //Weapon crate spawn location Copy and paste into WAI/Missions folder in StaticAmmoBoxes.sqf //doba// _box17 = createVehicle ["BAF_VehicleBox",[4208.0879, 8580.5713, 0], [], 0, "CAN_COLLIDE"]; [_box17] call spawn_ammo_box; _box18= createVehicle ["BAF_VehicleBox",[4343.7891, 8354.2256, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; [_box18] call spawn_ammo_box; _box19 = createVehicle ["BAF_VehicleBox",[4454.9053, 8333.1748, 0.00012207031], [], 0, "CAN_COLLIDE"]; [_box19] call spawn_ammo_box; _box20 = createVehicle ["BAF_VehicleBox",[4375.8027, 8502.332, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; [_box20] call spawn_ammo_box; P.S I must be retarded, plz send help. Link to comment Share on other sites More sharing options...
0 NightHâwk Posted October 25, 2014 Report Share Posted October 25, 2014 I dont use the latest version of this but didn't they remove static spawns... and if so then this is you trying to add them back in? Link to comment Share on other sites More sharing options...
0 Outlaw Posted October 25, 2014 Author Report Share Posted October 25, 2014 I've tried configuring it though the default in the static folder, but I'm slightly confused why it's not working, what version do you run? Link to comment Share on other sites More sharing options...
0 NightHâwk Posted October 25, 2014 Report Share Posted October 25, 2014 I honestly could not say what version I use.... as far as I know it is the very first release of WAI and just modified where need be... seams to not be a version number in it, probably removed by me or one of my team long ago. Link to comment Share on other sites More sharing options...
0 NightHâwk Posted October 25, 2014 Report Share Posted October 25, 2014 if you want join my teamspeak and i can see what i can do to help you, ts55.light-speed.com:4176 Link to comment Share on other sites More sharing options...
Question
Outlaw
Can someone help me add this static spawn, to the latest WAI as I have tried so many variants to try and get it to work but with no luck.
P.S I must be retarded, plz send help.
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