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[Tutorial] Disabling R3F Tow/Lift for Locked Vehicles


MrTesla

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I don't have self bloodbag, but i have the same problem. After buying vehicles cant un/lock them. After adding the not tow locked vehicles that bit works fine but now i have this problem. Thanks :)

 

Did you add your custom changes to a 1.0.3 version of fn_selfActions.sqf? 

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Found it what do i need to add in this/ what do i need to look for ? Sorry as i've only started adding stuff in since monday lol :/ 

 

Thank you so much for this help 

If you don't have a custom selfActiosn file there is no point in copying that to your mission, that has nothing to do with the bug i think.. since lock/unlock works fine with the default fn_selfActions.. :)

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Just a stab in the dark here, Buck0. But I did see this line pop up not too long ago in my epoch installation as a default setting... maybe somehow related? It's in my epoch config file, but maybe you'll find it in your mission.pbo's init.sqf

//Enables Helicopter Lifting
DZE_HeliLift = true;
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