Hey, I've been trying to get a fix working for a slight annoyance that has been going on on my servers.
People have been able to survive when the M113 gets blown up and camps the wreck or logs out.
To combat this, I have decided to kill those who manage to survive the crash but the script doesn't really work.
Anyone got any ideas?
// work around for m113 bug
_vehicle = ["M113Ambul_TK_EP1"];
_hasCrew = player in (crew _vehicle);
waitUntill {not alive _vehicle};
if (_vehicle and _hasCrew) then {
sleep 1;
player setDamage 1;
};
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Hey, I've been trying to get a fix working for a slight annoyance that has been going on on my servers.
People have been able to survive when the M113 gets blown up and camps the wreck or logs out.
To combat this, I have decided to kill those who manage to survive the crash but the script doesn't really work.
Anyone got any ideas?
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