Was trying to modifiy the need for maintenance slightly from the default 6 days to 14....
Just so your just not maintaining all the time.....
I was looking for the other topic I was reading the other day on it but couldn't find it this morning..still drinking my 1st coffee of the morning...
And I was following the info on the epochwiki page: http://dayzepoch.com/wiki/index.php/Server_Configuration_Instructions.
And it says:
By default cleanup happens 6 days after item was placed. To change this edit CleanupPlacedAfterDays setting in the HiveExt.ini under the [objects] section
;Negative values will disable this feature ;0 means that ALL empty placed items will be deleted every server restart ;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted CleanupPlacedAfterDays = 14
This my HiveExt.ini
;This is a comment ;Comments above a certain setting will provide it's description ;The format for a setting is ;Variable = Value ;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default ;To change from the default, simply uncomment the line and change the Value [Time] Type = Custom Offset = +10 [Database] ;Currently, only MySQL is supported Type = MySQL ;Hostname or IP of the server to connect to Host = 127.0.0.1 ;Port to connect to. The default is the default listening port of a server of the selected Type ;Instead of specifying Port, you can specify Socket and set Value to the socket name Port = 2323 ;Database name to connect to. Database = epoch ;Username to connect with Username = XXXXX ;Password to authenticate with (default is blank) Password = XXXXXXX [Characters] ;The field name that Player's IDs are stored in (unique per game license) ;IDField = PlayerUID ;The field name that Player's World Position and rotation is stored in ;Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace [Objects] ;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ;You can find that file under the SQF directory for your server version ;ResetOOBObjects = false [ObjectDB] ;Setting this to true separates the Object fetches from the Character fetches ;That means that the Object Table must be on this other database ;Use = false ;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true ;Type = MySQL ;Host = localhost ;Port = 3306 ;Database = dayz ;Username = dayz ;Password = CHANGEME
My question is, there's nothing in the objects part that says anything about cleanupafterdays setting...
This is from the Vilayer, and the only other thing that I have on my server is a custom debug and loadscreen, so nothing conflicts...
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