Davep122 Posted September 27, 2014 Report Share Posted September 27, 2014 Hi, I am trying to set my plot pole to span 100m. I have checked online and found many documents saying edit the player_build.sqf There should be a Distance entry cange it from 30 to 100 but my file is not set up like that. This is what mine says _isPole = (_classname == "Plastic_Pole_EP1_DZ"); _isLandFireDZ = (_classname == "Land_Fire_DZ"); _distance = DZE_PlotPole select 0; _needText = localize "str_epoch_player_246"; if(_isPole) then { _distance = DZE_PlotPole select 1; }; I have no idea what variables 0 or 1 are Anyone able to help please, Thanks Dave Link to comment Share on other sites More sharing options...
0 0verHeaT Posted September 27, 2014 Report Share Posted September 27, 2014 Forget that part. Set this variable in your init.sqf DZE_PlotPole = [50,50]; Your can change the plot pole radius here. Davep122 1 Link to comment Share on other sites More sharing options...
0 Davep122 Posted September 27, 2014 Author Report Share Posted September 27, 2014 Hi 0verHeaT, Thank you for your reply. Is it the Missions init.sqf, I don't see that line to edit, do I just add that line to that file, under the sell distance etc, Thanks Dave Link to comment Share on other sites More sharing options...
0 0verHeaT Posted September 27, 2014 Report Share Posted September 27, 2014 just add it above: //Load in compiled functions in your mission init.sqf Davep122 1 Link to comment Share on other sites More sharing options...
0 Davep122 Posted September 27, 2014 Author Report Share Posted September 27, 2014 Excellent, thanks for you help :) Link to comment Share on other sites More sharing options...
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Davep122
Hi,
I am trying to set my plot pole to span 100m. I have checked online and found many documents saying edit the player_build.sqf There should be a Distance entry cange it from 30 to 100 but my file is not set up like that. This is what mine says
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