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TOW/LIFT script error.


BillClinton

Question

I have tried everything with this script. I've adjusted My init.sqf file, description.sqm, and add the actual script folder.

Here's the init.sqf

 

//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
 
//Lights
//[17,6,true,false,true,true,72,242,600,10,[0.698, 0.556, 0.419],"Generator_DZ",208,"",0.5] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
};
// CPC Nametags
[] execVM "cpcnametags.sqf";
[] execVM "safezone\safezoneposition.sqf";
[] execVM "safezone\safezone.sqf";
[] execVM "safezone\SAR_nuke_zeds.sqf";
#include "\z\addons\dayz_code\system\REsec.sqf"
[] execVM "R3F_ARTY_AND_LOG\init.sqf";
[] execVM "custom_monitor.sqf";

then in my Description.ext 

 

class RscPicture

{
access=0;
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="TahomaB";
sizeEx=0;
lineSpacing=0;
text="";
};
 
#include "addons\R3F_ARTY_AND_LOG\desc_include.h"
#include "cfgBuildingLoot.hpp"
respawn = "BASE";
respawndelay = 5;
 
class RscLoadingText : RscText
{
style = 2;
x = 0.323532;
y = 0.666672;
w = 0.352944;
h = 0.039216;
sizeEx = 0.03921;
colorText[] = {0.543,0.5742,0.4102,1.0};
};

 

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[] execVM "R3F_ARTY_AND_LOG\init.sqf";
#include "addons\R3F_ARTY_AND_LOG\desc_include.h"

One of these is wrong. Is the R3F_ARTY_AND_LOG folder in the root of your mission file, or in a folder called "addons"? If it's in an "addons" folder then the file path in the first line is wrong. Otherwise the file path in the second line is wrong.

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