objectDoor hideObject true;
titleText ["The door opens for 10 seconds", "PLAIN", 7];
playSound "open";
sleep 10;
titleText ["The door closes", "PLAIN"];
playSound "open";
objectDoor hideObject false;
So I'm trying to make a custom door open and shut, but my script doesn't work in multilayer. I even tried setpos of objectdoor below the ground when it opens, and back up when it closes, however nothing works. (It works in editor)
The script is triggered from a sign
Is this antihack playing up or am I failing at something?(im using infistar)
Question
monkeybrain
So I'm trying to make a custom door open and shut, but my script doesn't work in multilayer. I even tried setpos of objectdoor below the ground when it opens, and back up when it closes, however nothing works. (It works in editor)
The script is triggered from a sign
Is this antihack playing up or am I failing at something?(im using infistar)
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