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Etool usage


Nightblade765

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It's normal. In CfgMagazines.hpp:

	class stick_fence_kit: CA_Magazine
	{
		scope = 2;
		count = 1;
		type = 256;
		displayName = "Stick Fence";
		descriptionShort = "Stick Fence: A buildable barrier that can be used to keep zombies out of your camp. They are fairly weak and can be ran over easier.";
		model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
		picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
		weight = 15;
		class ItemActions
		{
			class Build
			{
				text = $STR_ACTIONS_BUILD_EPOCH;
				script = "spawn player_build;";
				require[] = {"ItemEtool","ItemToolbox"};
				create = "StickFence_DZ";
			};
		};
	};

As far as one can track back this file (Aug 2013), the Etool was always a must for stick fence.

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