thp21 Posted June 26, 2014 Report Share Posted June 26, 2014 (edited) Expanded version of Tcherno MAJ 1.1 - 27/06/14 - Addition of the stage of installation 3 We realized that tchernarus lacked loot and places worth visiting when you want go far in the adventure, more most Adding map never revisited the big city and so there are virtually no to big city worthy of the name on tchernarus and here it solved thanks to the enlarged version of Tcherno. Tcherno third greater than before. Half of the city has been improved. 42 residential places added. 12 places millitaires added. 11 industrial sites added. 53 can not be visited building added. 1 hospital, 2 supermarket and 1 office again. tested and approved on epoch server 1.4.2 and 1.0.5 Requirements - (Notepadd++ or other software to edit files. PBO Manager or CPBO or other software to extract pbo files.) Easy = Blue <10 Installation Steps - Step 1 install file 'Cherno.sqf' in the 'Maps' folder of your mission. If you do not have a folder Maps creates a call the 'Maps' and insert all your modified map in (do not forget to change the link destination init.sqf if already installed) Mega - https://mega.co.nz/#!s8cE3RIB!io8iUCfCLp4F2YH4_iAkqsBLn74Jp29137G9AZFJ1IE Step 2 Put this code at the bottom of your init.sqf file. [] execVM "Maps\Cherno.sqf"; Step 3 Thank you replace the line from 0 to randomSeed by this: version=11; class Mission { addOns[]= { "chernarus", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "jetskiyanahuiaddon", "pook_h13", "warehouse", "mbg_killhouses", "mbg_buildings_3", "mbg_african_buildings", "glt_bh_wreck", "glt_bh_wreck_burned", "aif_arma1buildings" }; addOnsAuto[]= { "dayz_weapons", "ca_modules_functions", "map_eu", "dayz_code", "camisc_e", "camisc3", "castructures_mil", "castructureshouse_a_hospital", "chernarus" }; Created by Duck and thp21 Picture/Video And here is a link to a photo album of the area on my imgur http://imgur.com/a/Fyo0o thp21 Edited June 27, 2014 by thp21 Link to comment Share on other sites More sharing options...
Coffee Posted June 26, 2014 Report Share Posted June 26, 2014 Loving the map additions however im getting the following errors, 19:26:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings 19:26:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. glt_bh_wreck 19:26:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. glt_bh_wreck_burned 19:26:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. glt_bh_wreck_burned 19:26:28 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. aif_arma1buildings so i added aif_arma1buildings this got rid of this issue however it still gives me the glt_bh_wreck_burned & glt_bh_wreck errors please find my added missions below any help would be great addOns[]= { "chernarus", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "jetskiyanahuiaddon", "warehouse", "mbg_killhouses", "mbg_buildings_3", "mbg_african_buildings", "aif_arma1buildings" }; Link to comment Share on other sites More sharing options...
thp21 Posted June 26, 2014 Author Report Share Posted June 26, 2014 Thank you I would add that tomorrow, are you this-it would be possible to tell me your version dayz epoch and arma so that I can make my next test? Link to comment Share on other sites More sharing options...
Coffee Posted June 26, 2014 Report Share Posted June 26, 2014 Thank you I would add that tomorrow, are you this-it would be possible to tell me your version dayz epoch and arma so that I can make my next test? Epoch 1.0.5.1 and arma 112555 Link to comment Share on other sites More sharing options...
Coffee Posted June 27, 2014 Report Share Posted June 27, 2014 Ok after looking into this i have fixed it this is now my mission.sqf glt_bh_wreck and glt_bh_wreck_burned needed to be added incase anyone else if having the same issue version=11; class Mission { addOns[]= { "chernarus", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "jetskiyanahuiaddon", "warehouse", "mbg_killhouses", "mbg_buildings_3", "mbg_african_buildings", "aif_arma1buildings", "glt_bh_wreck", "glt_bh_wreck_burned" }; addOnsAuto[]= { "dayz_weapons", "ca_modules_functions", "chernarus" }; Link to comment Share on other sites More sharing options...
thp21 Posted June 27, 2014 Author Report Share Posted June 27, 2014 I'm doing the corection for 1.4.2 and 1.5 it works well I did the test for 1.5.1. thank you for help Coffee 1 Link to comment Share on other sites More sharing options...
Coffee Posted June 27, 2014 Report Share Posted June 27, 2014 I'm doing the corection for 1.4.2 and 1.5 it works well I did the test for 1.5.1. thank you for help thank you for a great map addition :) Link to comment Share on other sites More sharing options...
mudzereli Posted June 27, 2014 Report Share Posted June 27, 2014 Great work man, it looks very nice! Link to comment Share on other sites More sharing options...
thp21 Posted June 27, 2014 Author Report Share Posted June 27, 2014 MAJ 1.1 - 27/06/14 - Addition of the stage of installation 3 Link to comment Share on other sites More sharing options...
Gudera Posted August 1, 2014 Report Share Posted August 1, 2014 Thanks a lot thp21, works really well with DayZ Epoch 1.0.5.1 Arma OA 125548. I had to put the maps into the 'mpmissions/dayz_private_1.epoch.chernarus.pbo' But the link only works in the '@DayZ_Epoch_Server/addons/dayz-server.pbo' ( Folder 'Init' and 'serverfunction.sqf ). Thanks for sharing your customs :) Link to comment Share on other sites More sharing options...
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