I'm currently attempting to run a DayZ Epoch 1.0.4.2 + Lingor Island 1.5 server, but I've encountered a rather annoying bug...
It seems that every time a player logs out on the newer parts of the map (north of prison or the new island) and comes back, he finds himself in mid air and inevitably fall to his death. This also appears to happen with vehicles left in said areas, some which may start bouncing all over the place after a restart while others may disappear or blow up for no apparent reason.
I've checked the database character_data table and sure enough, I can see that when my character logs out in one of this new areas, his z axis position is changed. I've noticed my position go from 0 to 27 just because I logged. Same things with vehicles. For some reason, altitude is not saving correctly to the database.
Another annoying bug is that I keep getting...
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
warehouse
... messages. Even though I went to the mission.sqm file and added all the add-ons I could think off! I used to have this problem in Chernarus Epoch but I did the same thing and it worked. I don't see why it wouldn't work in Lingor...
Any help you guys can provide would be very welcomed.
Question
Deathcall
Hello everyone,
I'm currently attempting to run a DayZ Epoch 1.0.4.2 + Lingor Island 1.5 server, but I've encountered a rather annoying bug...
It seems that every time a player logs out on the newer parts of the map (north of prison or the new island) and comes back, he finds himself in mid air and inevitably fall to his death. This also appears to happen with vehicles left in said areas, some which may start bouncing all over the place after a restart while others may disappear or blow up for no apparent reason.
I've checked the database character_data table and sure enough, I can see that when my character logs out in one of this new areas, his z axis position is changed. I've noticed my position go from 0 to 27 just because I logged. Same things with vehicles. For some reason, altitude is not saving correctly to the database.
Another annoying bug is that I keep getting...
... messages. Even though I went to the mission.sqm file and added all the add-ons I could think off! I used to have this problem in Chernarus Epoch but I did the same thing and it worked. I don't see why it wouldn't work in Lingor...
Any help you guys can provide would be very welcomed.
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